MOVIES TV
MOVIES TV
Showing posts with label superheroes. Show all posts
Showing posts with label superheroes. Show all posts

Tuesday, January 26, 2010

CULT TV FLASHBACK #98: The Incredible Hulk: "Married" (1978)


Even as late as 1978, superhero television was still attempting to escape the gravitational pull of the campy but highly-entertaining 1960s Batman series starring Adam West and Burt Ward. That watershed ABC series -- undeniably a prime example of colorful, counter-culture pop art -- had so shaded the format requirements for superhero and comic book TV initiatives that a new template -- sans "BAM!" "POW!" and "WHAM" -- was required.

Resourceful and literate, writer/producer Kenneth Johnson crafted that new template when adapting Marvel's The Incredible Hulk comic-book for television. Instead of depending on dynamic super criminals, tongue-in-cheek dialogue, and out-of-this-world swashbuckling, Johnson grounded his new hero, David Bruce Banner (Bill Bixby), in a more familiar, less over-the-top world.

As author Gary Gerani observed in TV Episode Guides Volume 2 (1982, page 64), "he [Johnson] turned to a more intelligent and dramatic approach of a man whose life is upset by the fact that he can become this uncontrollable monster."

Series producer Nick Corea was even more specific about the program's approach: "Any writer who comes in with clones or extraterrestrials, we steer in another direction." (John Abbot, SFX #18, November 1996, page 76).

Today, we happily take costumed and colorful heroes at face value, as part and parcel of the superhero genre. We want to see super villains and super feats. So the superhero stigma once associated with the camp 1960s Batman is finally gone. And in something of a turnaround, we actually gaze at TV's drama The Incredible Hulk -- which rigorously followed a format similar to The Fugitive -- as a bit of a relic; as a time capsule of a different era.

Times change. Tastes change.

Yet The Incredible Hulk ran for four successful years on CBS because of Johnson's dedication to the "human factor." A latter day Jekyll-Hyde story, The Incredible Hulk explicitly concerned the divide between human emotions and human rationality.

Think about it this way: we exist day-to-day by controlling our emotions; by keeping them firmly in check. Yet in the person hood of the raging Hulk (Lou Ferrigno), our impulses are free...unfettered. For David Banner -- living in the last days of disco -- the struggle was an internal one; to manage that provoked Id; to restrain the instinct-based beast inside all of us who wants to react to every challenge, fear, and pain with raw emotion and brute force. Hulk smash!

One of the best and most touching episodes of The Incredible Hulk was the second season opener, "Married" (written and directed by Johnson). A two-hour tale, "Married" originally aired on November 22, 1978, and guest-starred Mariette Hartley as Dr. Caroline Fields.

Caroline is a brilliant psychologist facing her own internal struggle: a terminal disease (like Lou Gehrig's Disease) that has reduced her expected life span to just six weeks.

Our protagonist, David Banner, arrives at Caroline's medical practice in Hawaii to seek her assistance in controlling his "monster," unaware of her own debilitating condition. In particular, Caroline is an expert in hypnosis, and David believes that she could hypnotize his conscious mind into trapping the Hulk within. In other words, he hopes to cage the Hulk with his brain.

Over a few weeks, David and Caroline fall in love...and are married. David tries to cure Caroline's disease, and Caroline tries to cure David of his affliction. And impressively, much of the episode's "action" occurs inside the mind-states of these two individuals.

As David is hypnotized, we see him physically encounter the Hulk in a barren, desert landscape. First, David tries to restrain the Hulk in heavy ropes. But the Hulk breaks out.

Then David tries a cage with steel bars. Again, the Hulk breaks free.

Finally, David attempts trapping the Hulk inside the mental construct of an impenetrable vault. But even here, the beast within him cannot be contained.

Meanwhile, Caroline attempts to use the mind-over-matter hypnosis technique to cure her defective "mitochondria" of the invading disease lesions. She envisions her put-upon cells as an Old West wagon train; and the lesions there as invading Indian raiders surrounding it. When David formulates a new drug (taken from the Hulk's skin sample...) Caroline imagines the drug as the cavalry, coming over the hill. This is all weird and wonderful stuff (and fits in perfectly with the 1970s obsession with hypnosis).

The Incredible Hulk always concerned the ways in which our mind responds to external stimuli. We can choose to respond with rage; or we can choose to respond calmly. We can choose to respond with violence; or peaceably. "Married" is very much on target in terms of the series' overriding themes then, since virtually every major scene concerns the way our brain faces conflict and interprets challenges.

Today -- 32 years later -- "Married" has indeed dated somewhat. No doubt there. There are two worrisome scenes during which Bill Bixby and Mariette Hartley speak in atrocious Pidgeon English (talking about Chinese food...) and then perform bad John Wayne imitations. This is what seemed like witty and romantic banter in the 1970s, I guess, but today's it's just sort of cringe-inducing.

And also, "Married" evidences a big flaw common in many Incredible Hulk scenarios That flaw: the Hulk's presence isn't entirely warranted given the less-than-threatening circumstances.

For example, in "Married" two on-the-make "groovy" swingers (wearing polyester pants two-sizes too small...) pick-up a drunk Caroline and take her back to their bachelor pad (along with a floozy...) for a night of casual sex. David arrives to take Caroline home, and then these two swingers suddenly become violent. They push David around. They pop a champagne cork in his face (!). Then -- all kidding aside -- they violently hurl him from their second-story bedroom balcony...into a glass coffee table, below thus precipitating an appearance by the Hulk. The un-jolly green giant then proceeds to tear the bachelor pad to pieces. It's an impressive-enough action scene, but entirely unnecessary. Not to mention unmotivated.

Why would two relatively harmless guys with sex on the brain suddenly turn egregiously violent? (And destroy their own apartment in the process?) This sort of thing happened a lot on the show: people who you wouldn't expect to immediately turn to violence suddenly become a HUGE threat so that the Hulk can appear and save the day.

But leaving aside these dated elements, "Married" remain an outstanding episode of the CBS series. Perhaps because of the two-hour running time, Caroline feels like a "real" person and not just the guest-star/love-interest-of-the-week. And the relationship she shares with David doesn't feel forced or silly. It's clear that Caroline and Bruce are both suffering terribly, and sharing what little time they have left together eases that pain. That's as good a reason for marriage as any, isn't it?

There's also one incredibly dark moment in "Married." With only two weeks to live, Caroline plays frisbee with a little boy (Meeno Peluce of Voyagers!) on the beach. The scene is much longer than it need be; and focuses a great deal on Hartley in close-shot. There's almost no dialogue. The scene is mostly silent. But inscribed on her expression is the agony and regret of the life Caroline will never experience. She will never be a mother; never have children, as she once dreamed of. This is an issue "Married" raised early on, but then returns to with this unexpectedly sad and restrained moment. I can't deny "Married" is a tear-jerker, either, but then that was a perpetual quality of The Incredible Hulk too: it was, overall, a pretty lugubrious, melancholy show.

What I admire most about "Married," however, are those "dream state" sequences occurring in the desert of Banner's mind; as David and The Hulk face each other down. It may not seem like much of a comic-book-style adventure -- there's no Marvel-style mythology or continuity in place -- but the human drama is nonetheless fascinating.

We don't like ourselves when we're angry. We don't like ourselves when we're bad tampered; when we let our "Hulks" out to roam. The Incredible Hulk's impressive "Married" externalizes and literalizes the idea of the emotional battle raging within each of us, the battle for control with our barely concealed monsters.

Tuesday, December 1, 2009

RETRO TOY FLASHBACK # 89: The Super Powers Collection (Kenner; 1984 - 1986)





In keeping with my Super Friends theme from yesterday, today I'm looking back at a famous DC Comics Super Friends toy line from the decade of Regan. The Kenner Super Powers Collection was sold in toy stores from 1984 - 1986 and featured a full range of vehicles, action figures and even a play set.

In terms of action figures, the Super Powers Collection consisted of the 3 3/4 inch size popularized by Kenner's Star Wars line, and included three waves.

The first wave of figures included twelve iconic figures: Superman, Flash, Batman, Robin, Green Lantern, Wonder Woman, Aquaman, Hawkman and villains such as Brainiac, Luthor, Penguin and Joker. Joker came with a green, overzied Joker mallet, and Penguin was armed -- of course -- with an umbrella. So he could battle Superman, Luthor wore a "power suit."

Second and third wave figures in this Kenner line included Green Arrow, Martian Manhunter, Red Tornado, Dr. Fate, Darkseid, Kalibak, Plastic Man, Shazam, Samurai, Mr. Freeze and more. There was even a mail-away Clark Kent action figure that today is highly prized amongst collectors.

In terms of vehicles, the Super Powers Collection offered several. There was a blue batcopter and blue Batmobile (two-seater) and a rocket-like "Supermobile" (though why Superman would need a vehicle is a question I need answered immediately...). Other vehicles were a bit more unfamiliar.

For instance, Lex Luthor had his very own plane/car combination, the Lex-Soar 7. This purple rocket was described as his "assault ship" and came complete with a Kryptonite Crystal, laser cannons and action figure "gripper claws" so Luthor could "use Kryptonite to weaken Superman!"

Another villain's conveyance was the Kalibak Boulder Bomber Vehicle, the "Cruel Crusher's Massive Machine." It came pimped out with spring-launched maces, grinding teeth (!) and removable spearheads. The box advertised that "No one gets in the way of Kalibak as the teeth of this vicious vehicle grind into action!"

Perhaps the coolest to associated with the Kenner Super Powers Collection was the very large, cast-in-yellow Hall of Justice Play set. Once opened, this huge toy revealed several internal computer rooms, two jail cells for villains, a trap door mechanismon an upper level, and a storage center for Super Friend equipment. Opened up, this great toy featured three over-sized rooms, one in blue.

As you might have guessed from yesterday's posting, I've got a Hall of Jusice, Lex-Soar 7 and Kalibak Cruiser (plus Superman, Green Lantern, Batman, Lex Luthor and Penguin...) waiting for Joel come his Christmas morning. Can't wait to see his face when he opens up the boxes...

Now if only Kenner had produced a Legion of Doom HQ in this series...

Monday, November 30, 2009

CULT TV FLASHBACK # 95: The All-New Super Friends Hour (1977-78)

This morning, my three-year old son, Joel, asked me what I write about on the computer all the time, and I told him that I write about TV shows and movies.

Without missing a beat, Joel then asked me if I've written about his favorite show yet: The All New Super Friends Hour (1977-1978), which he saw for the first time about three weeks ago. I realized I hadn't written about the classic cartoon series yet, and Joel asked me if I would do so.

So today's post is for Joel...

The All-New Super Friends Hour aired from 1977 to 1978 on ABC television, and featured the adventures of the denizens of the Hall of Justice.

These DC Comics superheroes include Superman, Batman and Robin, Wonder Woman, Aquaman, the Wonder Twins (Zan and Jayna...) and their "space monkey" Gleek.

And week after week, these "Super Friends" battle the likes of outer mind-controlling space ants ("Coming of the Arthropods") and corporate conspiracies ("The Secret Four." They travel back and forward through time ("Planet of the Neanderthals") and destroy deadly weapons (like "meson energizers,") put out forest fires, expose impostors ("The Marsh Monsters") and lecture villains about the use of force.

Back in the days of The Super Friends, there was no cable television...and no secondary market for DVDs either, which meant that, essentially, come Saturday morning, children ages 3 to 13 had only three channels to choose from. Thus the programming had to be suitable for those ages...and homogenized. For superhero programming like The All-New Super Friends Hour, this meant very little "real" violence (punching, kicking, etc.) but lots of morally valuable conflicts and discussions about what it means to be a good person.

Each episode of The All-New Super Friends Hour is split into several short segments. The initial story usually highlights two of the Super Friends working in tandem to solve a problem. Often, there is a special guest star Super Friend in the mix too. For instance, Wonder Woman and Apache Chief worked together in "The Antidote," and Aquaman and Black Vulcan helped save a runaway ship in "The Whirlpool." Among the other guest heroes: Atom, Green Lantern, Hawkman, Hawkgirl, Black Vulcan, Rima the Jungle Girl and Joel's current obsession, Toshi Eto...Samurai.

A second segment is termed "Safety" and features an adult Super Friend offering children guidance about the perils of every day life. For instance, in one segment, Wonder Woman warns little kids about the danger of chewing on pen caps and Styrofoam cups. D'oh! Another entry sees the Paradise Island native praise a boy for carefully crossing the street. "I saw you from my invisible jet and had to stop by..."

Another short segment is called "Decoder" and features different superheroes offering clues about puzzle words such as "caveman," "insect," and "bedrock." The third short segment is truly bizarre: A Super Friend Magic Trick showcase, again demonstrated by your favorite heroes. Examples included Superman's "Scissor Sorcery!" and Aquaman's "Disappearing Coin Illusion!"

Every episode of the All-New Super Friends Hour also features a morally valuable adventure of the Wonder Twins. Each tale commences with Zan and Jayna happily involved in some activity like volleyball or miniature golf when they receive a "teen trouble alert" via special wristwatches. Then, they leap to the rescue of misbehaving teens. Said rescue always entails the Wonder Twins using their shape shifting abilities. Jayna often morphs into a polar bear, an eagle or a camel, while Zan transforms into water, a lake, a ski-slope(!) and an ice sled. After the danger is resolved and the guilty, crest-fallen teens learn their lessons, these segments universally end with Gleek's comic shtick.

Among the Wonder Twin stories are titles such as "Hitchhiking," "Vandals," "Runaways," "Joy Ride," "Initiation," "Shark," "Tiger on the Loose" and even "Prejudice!" One story warns against the danger of "jumping to conclusions," which -- truth be told -- is a refresher we can all use. Joel in particular has fallen in love with the Wonder Twins, but he gets very upset by the misbehaving teens in the stories like "Hitchhikers," "Runaways" and "Vandals." He has also begun instructing me and his mother: "Don't Smoke!" (Neither of us smokes...).

Another segment on The All New Super Friends Hour pits the entire Hall of Justice team against some alien or earthbound evil. "Super Friends vs. Super Friends" lands our heroes in the undersea kingdom of Oceania, where they are forced to battle one another in a kind of underwater Roman Colosseum. "City in a Bottle" takes the Super Friends to a frozen planet to rescue the Wonder Twins and a miniaturized Mid City. "Invasion of the Earthors" pits the Hall of Justice Regulars against mole men at the center of the Earth.

These All New Super Friends episodes are truly relics of a different age...though wholly enjoyable on their own terms. For instance, Batman is not dark or angsty in the slightest in this incarnation. And Superman does not feel the pressure/isolation of his "otherness." The Flash is not a smart-alecky quipper either. The Aquaman you see here is old school too -- not the angry-looking, long-haired, hook-equipped revenger of recent vintage. Instead, all the Super Friends seem virtually interchangeable, save for their specific powers, costumes and devices. On that note, some of the Bat devices featured here are truly absurd. Kathryn and I got a good chuckle out of the "Bat-Lube," a utility belt item that is always handy to keep around, in a pinch, I guess...

Yet, I can't complain. The series is perfect for me as nostalgia, and perfect for Joel as straight-up superhero action-adventure. There's no real violence to attempt to explain away to an inquisitive toddler, and in just a few short weeks Joel has begun accurately using words such as "telepathy," "monolith," "invisible," origin," "toboggan" and "activate." He dressed up as Black Vulcan last week; and this morning has been a Wonder Twin with Kathryn, yelling "Wonder Twin Powers...Activate!" Just a few moments ago, Joel/Zan transformed into a drill and broke through one of his Daddy's bear hug squeezes...

If you didn't grow up with The Super Friends, or don't have a child, I can't imagine that this will be the version of the DC Legends you choose to enjoy, especially with the terrific JLA of this decade also available on DVD. But if you remember the disco decade, and if you have an enthusiastic child to share them with, the All New Super Friends Hour is really terrific fun. It's a perfect superhero/comic-book primer for Joel and a great memory for his Dad.

Now please excuse me while I say...Inyuk-chuk!

Monday, August 24, 2009

CULT TV FLASHBACK #88: Automan (1983 - 1984)

From Glen Larson -- the man who brought the world Manimal (1983) and Nightman (1997-99) -- came this short-lived 1983 ABC series, an hour-long dramatic superhero adventure entitled Automan.

The series ran for 13 hour long episodes before untimely cancellation. The final Automan episode actually went unaired until a 1990s broadcast on the Sci-Fi Channel (now Sy Fy).

This vintage series starred Desi Arnaz, Jr., as Walter Nebicher, a computer expert and nerd working at the L.A. Police Department. Nebicher dreamed of action, adventure and romance, but his cranky superior, Captain Boyd had other ideas and wanted the genius to stay at his desk in the Computer Room.

So -- in rebellious desperation -- Walter spent his free time creating a heroic, handsome alter ego, Automan (Chuck Wagner), a computerized hologram that looked, sounded, and felt real: the world's first “truly automatic man,” (hence the handle Automan.) So special was Auto that he actually considered himself perfect. “On a scale of one to 10, think of me as an 11,” he boasted in one episode.

This unique superhero didn’t wear a costume—he was the costume, and his torso glowed bright blue with powerful "holographic energy." Automan also boasted a helpful sidekick, a buzzing computerized pal called Cursor, a hologram generator that -- in the lingo of the program -- could “rezz up” anything needed to pursue the bad guys of the week, particularly customized transportation. Cursor outfitted Automan with a zippy Autocar, an Autocopter and even an Automotorcycle!

Automan also had one defensive capability in his crime-fighting arsenal. In times of extreme danger, he and Walter could merge into a single unified entity (“The Great Pretender”) to avoid death or catastrophic injury. This perfect symbiosis allowed Walter to actually become the hero he had created.

But Automan was a successful police detective for another reason: he could interface with computers and mechanical devices of all shape and sizes, including slot machines (“Staying Alive While Running a High Flashdance Fever”), thereby permitting him access to a whole new kind of “street” informant. On one occasion (“Zippers”), Auto even seduced a female super computer, scandalously boasting that he would “penetrate” her memory core! A braggart, Automan was also prone to spontaneous and bizarre declarations such as, “I suddenly sense the presence of a microchip!”

Automan even had his own Achilles heel/Kryptonite, originating from the fact that his complex program required a tremendous amount of power. Sometimes, he was unable to operate during the daytime -- when demands on the California power grid were especially high. Luckily, Auto could re-charge himself via proximity to electrical outlets, sucking nourishing power through his fingers (“The Biggest Game in Town”).

Automan’s other major weakness was a psychological foible based on his personality. Like Lieutenant Data on Star Trek: The Next Generation (1987–94), this artificial life form a literal thinker. Although he fancied himself the “finest deductive reasoner on the planet,” he did not comprehend human nature. Instead, he would sort of mindlessly receive pertinent input (often “downloads” of movies and TV series) about human nature, and then he would studiously mimic that behavior to catch the bad guys. Think Neo in The Matrix (1999)...only sillier.

In the episode “The Great Pretender,” Automan absorbed data on gangster movies such as The Godfather (1972) and out-gangstered the bad guys... as a new mob chief called “Otto.” In “Staying Alive While Running a High Flashdance Fever,” he viewed Saturday Night Fever (1977) and Flashdance (1983), and these MTV-age productions provided our hero with studly moves on the dance floor; right down to his John Travolta white-suit.

Automan and the Tinkerbell-ish/R2-D2-like Cursor represented the only fantasy elements featured on the series, and the bad guys were run-of-the-mill “crooks” and thugs. In “The Biggest Game in Town” there was a trio of gamers conducting high-tech extortion; in “Renegade Run,” a corrupt sheriff (played by the ubiquitous Richard Lynch...) threatened Walter. No costumed freaks or aliens here, thank you very much. There wasn't even an evil holographic twin for Automan to combat.

Although it was far more entertaining and droll than Manimal (Glen Larson’s other superhero series of the same vintage), Automan did not fare well in the ratings sweepstakes. It aired for one month (December) in 1983 on Thursday nights from 8:00 to 9:00 and was crushed by the competition, the mega-hit Magnum P.I. on CBS and the Nell Carter comedy Gimme a Break on NBC. Then it was shuffled off the ABC schedule until March of 1984, where it lasted barely another month on Monday nights at 8:00, this time competing against Dick Clark’s Bloopers and Practical Jokes (NBC) and Scarecrow and Mrs. King (CBS).

Still -- in some ways -- Automan seemed the right superhero at the right time. In the early 1980s, home computers had started to supplant the Atari 2600 as the technological gadget of choice in American dens, and the hologram Automan seemed tailored to prove that high-tech gadgetry was helpful and "user friendly." Unlike the Terminator, Automan showed that mankind could control his tools and harness them for beneficial purposes.

These days, Automan functions best, perhaps, as a time capsule of the 1980s. The series was surely inspired by the 1980s Disney epic, Tron, which likewise had been set in the world of computers and featured "computerized" dramatis personae and environments. Another Reagan Age touch the late Michael Jackson’s “Beat It” plays in the background of “Staying Alive While Running a High Flashdance Fever"...an episode set entirely inside a disco. And stylistically, each story culminates with a humorous (and hackneyed) “freeze frame,” an old television tradition that was lampooned in comedies like Police Squad. Also unlike TV series of today, Automan consisted entirely of interchangeable, standalone stories that could pretty much be viewed in any order desirable.

With Tron 2.0 on the horizon, I predict it's just days now before Automan is re-booted as Automan 2.0...no doubt to be directed by Bryan Singer. This time, Auto will be a shaggy-haired, brooding, anger-prone hologram...with a computer-generated hook for a hand. Or something like that...

Sunday, August 16, 2009

CULT TV FLASHBACK # 87: The Adventures of Superman: "Through the Time Barrier" (1955)

Sponsored by Kellogg's, the classic TV series The Adventures of Superman first aired in the autumn of 1952. It was produced on a meager budget of $15,000 dollars per episode from July 1952 through November 1957 and ran for a whopping 103 episodes (a record for superhero longevity that another Superman series, Smallville, recently shattered..).



This beloved series starred George Reeves as Clark Kent/Superman, Jack Larson as Jimmy Olsen, John Hamilton as Perry White, and featured two very different Lois Lanes. Phyllis Coates played a somewhat abrasive character in the first season, and the friendlier, softer Noel Neill appeared in the remaining seasons.



Robert Maxwell produced the first season of The Adventures of Superman, which boasted a harder, adult edge to it and was decried in some corners as being too violent for children. Whitney Ellsworth replaced Maxwell for the follow-up seasons of the syndicated program, and the show developed a gentler, more fantasy-oriented format.



Today, I want to focus specifically on the inaugural episode of the third season, the very first episode of Superman ever broadcast in color. What this means essentially, is that the season premiere, "Through the Time Barrier" represents the first time in live-action television history that the Man of Steel's red, blue and yellow costume could be seen in all its colorful, dynamic glory.



In "Through the Time Barrier," the notorious gangster Turk Jackson (Jim Hyland) has turned himself over to reporter Clark Kent at the Daily Planet, in hopes of getting a fair shake from the Metropolis DA. As Kent, Jimmy, Lois and Perry White escort the thug to the elevator, however, they run into the hapless Professor Twiddle (Sterling Holloway), a man who claims to have "conquered time." To prove his point, Twiddle activates a small, suitcase-sized time machine and subsequently hurls everyone in the elevator back to the year 50,000 BC.



Once in prehistoric times, Clark and the others realize that Twiddle is no prankster and that they really have been transported through epochs of history. Unfortunately, Twiddle has "neglected" the reverse process and there's simply no way to get home. Secretly, Clark transforms into Superman, but even the Last Son of Krypton cannot pierce "the time barrier" and get back to modern Metropolis.



Meanwhile, Turk realizes he's been given a "get out of jail free" card and sets about corrupting the local cave men; setting himself up as history's first mob boss. Turk maintains order by bullying the Neanderthals with fire...and with his gun.



Even as Professor Twiddle comes to believe that a special mineral found only in meteors (!) may be the key to getting back home to the 20th century, Lois, Jimmy and Perry fall prey to poisonous "coal gas" in their new cave home.



This looks like a job for...Superman.



Produced on threadbare sets, "Through the Time Barrier" is nonetheless an enjoyable romp that shows off the series at its innocent, entertaining best. The dialogue is witty and charming without being campy, and there's even a terrific shot late in the half-hour featuring Superman breaking through a cave wall, lunging toward the camera as rocks explode in every direction.


What I noticed most about "Through the Time Barrier," however, is the way a cunning Clark Kent is always one-step ahead of everybody else, directing the action, even pushing his friends (and enemies) towards certain conclusions so as to protect his identity as Superman...and also save the day.



I'm of the generation that grew up with Christopher Reeve as Superman, but the more I watch these episodes of The Adventures of Superman (now available on DVD in season sets), the more I appreciate George Reeves' clockwork-perfect sense of timing; and his subtle shifts of mood and disposition. You can see him -- as Kent -- thinking things through, playing mental chess of a sort. It's an intelligent, robust human performance...and wholly enjoyable.



The storyline of "Through The Time Barrier" isn't so much simplistic as...uncluttered. Superman attempts to find a way home, and also must deal with a crook who sees a way to exploit the situation. There isn't any time or energy in the half-hour diverted to angst or soap opera plot lines. It's just action, reaction, and some funny character moments. Again, I must note how much the dialogue here sparkles. The episode reminded me a bit of the original Star Trek: there's a deep-seated joy in the performances -- just between the lines -- that renders the entire enterprise remarkably...fun.



By lasting for five enjoyable, heroic and inventive seasons, The Adventures of Superman laid the foundations for literally every superhero series in television history. Accordingly, many of the newer shows made since seem to follow slavishly in its impressive footsteps. The Adventures of Superman vetted the evil double show, the amnesia show, the "dream" show, the time travel show and just about every other variation on a theme too. And it did so with this trademark sense of fun.



When I was just a lad, a TV station in New York ran an afternoon superhero programming block that featured The Adventures of Superman, Batman and The Lone Ranger. For this five year old, it was absolute nirvana. Re-watching this classic series as an almost-forty year old man, I couldn't help but think of those days long ago, familiarizing myself with the world of great heroes and villains. The Adventures of Superman inspired me as a kid; and the series is good enough that it still inspires me in adulthood, trumpeting not just "truth, justice and the American Way," but the timeless and priceless values of clever writing, tight narratives, and great characterization.

Wednesday, July 29, 2009

CULT TV FLASHBACK # 85: The Man from Atlantis (1977 - 1978)

The first American network series to be broadcast in China (and one immensely popular there to this day...), The Man From Atlantis is a short-lived superhero series from the mid-1970s; one that fits in with the pop-culture trend I term the Age of "Nostalgia" or of "Americana."

Programs of this era included The Six Million Dollar Man, The Bionic Woman, Wonder Woman, The Amazing Spider-Man, and even a set of very poor Captain America TV-movies starring Reb Brown (!).

What these many disco decade superhero productions share is a sunshiny overall atmosphere and a total -- even will full -- denial of the vast cynicism of their time period.

Created post-Watergate and post-Vietnam War, these superheroes served as innocent, pure-hearted protectors who always fought for America, defending it from Soviets, space monsters, underwater monsters, robots...you name it. And America was always in the right. No matter what. The angst and broodiness we have come to expect post-"Dark Age" (The Dark Knight, The Crow, Blade, etc.) did not yet exist. But the Americana shows -- while charming and good for curiosity viewing -- were also strangely childish and occasionally downright slipshod in terms of production value.

The Man From Atlantis told the story of the last survivor of the lost continent of Atlantis, a web-fingered, young man named Mark Harris (Patrick Duffy). He quickly became a secret agent for the United States. I guess a lot of cases in U.S. intelligence circles occured underwater in the seventies, since Captain Nemo, once revived, also became an operative for our government (see 1978's The Return of Captain Nemo).

Now, as you may know, nearly forty years before The Man from Atlantis, Marvel Comics had already introduced its own Man from Atlantis–style character: Bill Everett’s Prince Namor, otherwise known as the Sub-Mariner.

That's a different guy.


Where Namor was the arrogant grandson of King Thakorr and alternately known as “the Avenging Son of Atlantis” or the “Prince of Blood," Mark Harris was a water-breather of a different stripe. He was a peaceful, even-tempered gentleman who more closely resembled Star Trek's popular Mr. Spock -- a friendly, peaceful resident alien -- than an angry avenger from under the sea. Spock had pointed ears; Harris had webbed fingers.

Patrick Duffy described his heroic character as "extremely, intelligently naive. He’s very quick. He’s unencumbered by hang-ups…. He has a total lack of that kind of ego that stops us from taking a different direction because we hate to admit that the one we took in the first place was wrong. He’s totally open to suggestion." (David Houston, Starlog # 9: "Patrick Duffy: TV's Man From Atlantis," October 1977, page 28).

No. Not exactly “the Prince of Blood” in concept.

Where Namor passionately hated mankind for polluting his home (the seas), Mark Harris was a relaxed, New Age, Zen, groovy kinda guy. The last survivor of Atlantis, Harris had no memory of his background, and had gills instead of lungs, which meant he could remain above water for only twelve hours at a stretch. Harris could also swim incredibly fast, and in a unique dolphin-like motion as well. His signature gait became all the rage at American swimming pools for boys eleven years old and younger.

On The Man From Atlantis, Harris worked with a nice, attractive scientist, Dr. Elizabeth Merrill (Belinda Montgomery); and mid-way through the series he even oined the crew of the Cetacean, an advanced, experimental U.S. government submarine not unlike the starship Enterprise (where, again, Harris was the resident alien). Harris’s unofficial boss at the Foundation for Oceanic Research (the United Federation of Planets?) was C.W. Crawford (Alan Fudge).

Stories featured on The Man from Atlantis were the typical clichés of science fiction and superhero lore so popular at the time. Harris time-traveled to the Old West to take part in a shoot-out in “Shoot Out at Land’s End.” He battled a genie (Pat Morita) who could revert people to their childhood in “Imp.” In one truly over-the-top outing, “The Naked Montague,” Harris traveled into the past to prevent the bloody demises of Shakespeare’s young lovers, Romeo and Juliet! Yep...they weren't fictional after all!

Villains on the series ranged from a deadly giant (Kareem Abdul-Jabbar) to a colossal jellyfish ("Man O 'War"), to the recurring “evil genius” Mr. Schubert (portrayed by the rotund Victor Buono -- King Tut on Batman). The tone of the series bordered on camp and director Michael O’Herlihy went on record noting that it was this lack of a consistent (and serious) tone that ultimately hurt The Man From Atlantis with audiences:

"I don’t know if Man from Atlantis was science fiction or what the hell it was..." (Edward Gross, Starlog # 131 "Michael O'Herlihy, Storyteller of Tomorrow & Yesterday," June 1988, page 72).

The first season of The Man from Atlantis ran sporadically on NBC as a series of two-hour movies on Thursday nights. The second season settled down into a regular pattern, airing Tuesday nights in the fall of 1977 and spring of 1978 at 8:00 p.m., competing against the then-powerhouse combination of nostalgia sitcoms Happy Days and Laverne and Shirley on ABC.

Ultimately, The Man from Atlantis got flushed by NBC after the seventeenth and last episode, which aired on June 6, 1978. Star Patrick Duffy re-bounded with a starring role on the CBS soap opera Dallas starting in 1980.

Today, the sort-of-silly, sort-of-charming Man From Atlantis remains a nostalgic favorite for many Generation X-ers, but is not yet available on DVD. Any day now, someone is certain to re-imagine the series...

Tuesday, April 14, 2009

Against the Grain likes Encyclopedia of Superheroes on Film and Television

My award-winning reference book, The Encyclopedia of Superheroes on Film and Television (now in a second, updated edition) just got another great review, this one from Against the Grain (Volume 20, # 6, page 57). ATG is published six times a year and counts itself a news source "on the issues, literature, and people that impact the world of books and journals."

ATG writes that The Encyclopedia of Superheroes on Film and Television "will appeal to both enthusiasts of the superhero genre as well as serious students of pop culture," that it contains "interesting facts and off-beat trivia" and that libraries will "need a second copy," one for "reference purposes" and one for fans "to check-out."

Thursday, April 2, 2009

RETRO TOY FLASHBACK # 85: Batman: The Animated Series 3-D Board Game (Parker Bros.; 1992)


Beginning in 1992, Batman: The Animated Series aired on the Fox Network's Saturday morning line-up. This stellar superhero program ran for several seasons and was nominated for two Emmy Awards (it won once: for Outstanding Animated Program in 1993). In some markets, the popular series even aired in prime time.

I was an aficionado of this incarnation of Batman for many reasons. First and foremost, I enjoyed the fact that it was crafted in the distinctive visual style of the Max Fleischer Superman cartoons of the 1940s. You know: square jaws, big cars, noir fashions...and big, clunky (but gorgeous...) retro-tech.

I also was impressed with the fact that Batman: The Animated series seemed to provide viewers with, well...the perfectly balanced portrayal of Batman. Our hero was neither oppressively, dogmatically dark just for the hell of it, nor ridiculously, mockingly light.

One episode of the series that I enjoyed especially seemed to meditate on this idea of different Batman incarnations. It was Robert Goodman's "Legends of the Dark Knight, a tale in which three children -- while walking the crime-ridden streets of Gotham -- discussed various rumors about the mysterious Batman and his gadgets. Their perceptions of Batman formed the lead-in to several briefer stories of varying styles. There was an "Old Chum," camp version of Batman (genuflecting to the 1960s pop-sensation, replete with over-sized props like a giant metronome), and there was a Frank Miller/Dark Knight style, post-apocalyptic interpretation too. I appreciated how the episode artfully attempted to integrate all variations of the caped crusader mythos before introducing its series star, "the real Batman" of the series: a grim opponent of criminals, but one who existed somewhere between the extreme poles of hard-bitten vigilante and jokey buffoon.

At a yard sale, sometime in the early 1990s, I came across some merchandise from Batman: The Animated Series and one item caught my eye. The Batman: The Animated Series 3-D Board Game seems -- in some fashion -- to be the spiritual heir of the much sought-after 1970s Amsco Cardboard Playsets (Planet of the Apes, Space:1999, The Waltons, The Marvel Universe). So it's right up my nostalgic alley.

In essence, this board game is a 3-D heavy-cardboard recreation of Batman's lair, the Batcave. Or as the back of the box describes the setting:

"Batman has been working night and day to rid Gotham City of crime, and he's fallen asleep at the console of his crime-stopping computer, deep inside the 3-dimensional Batcave. While he sleeps, Batman dreams that the cave has been invaded by the worst criminal riff-raff...bad guys like The Penguin and the Joker...Catwoman and Poison Ivy...The Mad Hatter and Mr. Freeze. His partner Robin has been trying to fight them, but he's in great danger.

You and your friends must help Batman capture the villains and save Robin!


Now just go ahead and discard the cheesy Batman-asleep at his Bat Computer "dream" scenario and what you actually have here is a cool diorama of a very-Fleischer-like Batcave, plus plethora of stylized cardboard characters from Batman's universe. There's Scarecrow, The Riddler and Harley Quinn, among others. There's even a cardboard cut-out of the 1940s-looking Batmobile, big front grill and all.

If you're a Batman fan and remember this animated chapter of the legend fondly, the 3-D Board Game is a pretty cool collectible of early nineties vintage. I've had it kept away in storage for a bit, but I took it out to show Joel this morning. He was mesmerized by the toy, and wanted to drop several of the figures into what he called "the bat dungeon."Joel already knows Batman, Robin and The Joker by name, and today learned about Mr. Freeze. Unfortunately, he took one look at Catwoman and said "Wonder Woman!"

I'll work on him...

Saturday, March 7, 2009

The Longest Running Superhero TV Show in History Is...

...Smallville.

Derided back in 2001 as Kal-El's Creek (or Clark's Creek, or Dawson's Cape), Smallville -- this sturdy re-imagination of the Superboy mythos - has certainly established itself as a real survivor.

After all, Smallville was one of the few network shows to successfully make the jump from the now defunct WB to the CW. It has also survived the competition: a big-budget movie resurrection of its main character in 2006's Superman Returns.

Smallville has even survived -- and flourished -- after the departure of main characters/actors, like Michael Rosenbaum's Lex Luthor and Kristin Kreuk's Lana Lang.

Now renewed for a landmark ninth season, Smallville has lasted an impressive duration, one greater than Batman (1966-1969), Lois and Clark (1992-1996), The Adventures of Superman (1951-1958), or even Buffy the Vampire Slayer (1997-2003).

The only bailiwick in which the series hasn't witnessed much good luck is in the creation of a spin-off to replace it. Mercy Reef, the Aquaman re-imagination...sunk without a trace.

In all, this is a surprising turn of events for a superhero TV series that The Washington Post derided as "pandering to the WB''s adolescent audience" and Variety termed "one more semi-soap opera about beautiful teens with self- esteem problems."

And don't forget, the series was even criticized/protested early on for the fact that images in the pilot (of Clark Kent strung up in a Kansas corn field...) reminded some people of the Matt Shepard murder that occurred in October of 1998.

My opinion of Smallville? Well, the ubiquitous Dawson meme simply isn't true...it just happens to be a good (and really easy...) joke. I suspect most of the people who make that particular complaint haven't actually watched the show. At least not lately. Sure, the first season was a weak, "Freak of the Week" circus that seemed more like a (bad) knock-off of The X-Files than Superman.

However, by the third season, the series had established its own identity, and established it well. Which doesn't mean there aren't still some really terrible episodes you have to contend with (particularly one with a vampire sorority, and another with Lana unexpectedly possessed by a 17th century witch...) But these ridiculous moments are often mitigated by great, portentous ones (like the apocalyptic vision of Lex Luthor in the Oval Office, in "Hour Glass.")

It's also difficult to accuse this durable series of disrespecting Superman lore since it has lovingly paid tribute to the actors who made the character and his universe so memorable on film and television (with guest stars including Terence Stamp, Margot Kidder, Dean Cain, the late Christopher Reeve, and Wonder Woman herself, Lynda Carter).

Smallville also creatively incorporates many aspects of the mythos, from Zod and Jor-El to The Fortress of Solitude, to the Phantom Zone, and the larger DC universe (including Cyborg, The Flash, Green Arrow and Aquaman).

I suppose my bottom line is this: I can (usually...) view Smallville without pain and suffering, which I honestly can't say for any iteration of the popular Stargate SG:1, which I find truly cringe-worthy. I'll take Smallville over Stargate any day. I feel the same way about Smallville over Supernatural. Or Ghost Whisperer.

Although that's like being voted the nicest inmate in prison, as I am wont to say.

Regardless, I believe in giving credit where credit is due, and so without snark, I congratulate Smallville for its great success and longevity on network television.

And I can't help but wonder: does this mean my Smallville action figures are actually worth something?

Wednesday, February 18, 2009

Thursday, January 15, 2009

Saturday, December 27, 2008

Friday, December 12, 2008

I Still Believe A Man Can Fly: Superman: The Movie Thirty Years Later

Thirty years ago this very weekend, Superman: The Movie (1978) premiered in movie theaters around the United States. And by my reckoning, this Richard Donner effort (starring the late, great Christopher Reeve) remains the finest superhero movie ever produced.

Hold the brickbats....


I realize that the intervening three decades have brought us Batman (1989), X-Men (2000), Spider-Man (2002), Batman Begins (2005), Iron Man (2008), and even the world-wide box office and critical phenomenon, The Dark Knight (2008).

Yet I still select Superman: The Movie as tops.

And I do so with my eyes wide open.

Superman: The Movie is a film of extraordinary heart, terrific special effects and soaring characterizations. Thanks to a unique three-part narrative structure, it boasts an epic sweep unmatched in the genre. And -- perhaps most rewarding of all -- it is confident enough in its own virtues (and the Man of Steel's virtues...) that it need not prove itself by being humorless, mean, loud, angry or relentlessly cynical and downcast.

So many modern superhero films compulsively (and pathologically) express the need to be "dark" for no other reason than because it is "cool" and "hip" with modern audiences. Superman: The Movie doesn't succumb to that trend.

Instead, Superman: The Movie lyrically captures the mythic, spiritual nature of the long-lived Superman legend. To re-cap: Jor-El (Marlon Brando), an Elder God-figure, sends his only son (a Jesus Christ surrogate...) to Earth to walk (and fly...) amongst humanity. Immaculate white and gleaming, Krypton is a visualization of an extra-terrestrial "Heaven," a world far in advance of our own. But just as Heaven faced an insurrection in the form of Lucifer, so does Krypton quell an insurrectionist named Zod...one who is cast to a Hell-like dimension (The Phantom Zone) for his crimes. This religious-seeming pre-amble sets up the battle between Zod and Jor-El's heir -- a Biblical Armageddon of sorts -- in Superman II (1981). In that film, Superman is "even" tempted (like Christ) by human love for a time...

Superman: The Movie opens with several majestic scenes on otherworldly Krypton and then shifts tonally and visually when it arrives in Kansas. Here, the film transitions to a Norman Rockwell-like glimpse of American Midwestern life in the gentler, simpler 1950s.

Geoffrey Unsworth's stately camera artfully captures many remarkable natural vistas, focusing on sprawling wheat fields, traditional farmhouses and those wide-open American skies of radiant blue. These scenes purposefully contrast with those set on Krypton (which represented cold intellect as opposed to warm human heart...). This is important because the Kryptonians ultimately lost their world because of intellectual arrogance. Clark cannot let the same fate befall his adopted home world.

These moments set in picturesque Smallville also capture the virtues and wonders of Americana, ushering in quiet, family moments that most superhero films eschew in favor of action, violence and vengeance. Witness, for instance, the moment when Clark must say goodbye to his widowed mother. No bells and whistles here...just real human emotions.

And these scenes serve another important purpose: they reveal Clark Kent's training and instruction in the "American way." He is an immigrant, after all, and this is where his cultural assimilation occurs...in the wheat fields of Smallville. The values he learns here he ultimately takes to urban Metropolis.

From Smallville, Superman: The Movie shifts to the fast-moving, morally-relative post-Watergate world of the 1970s, There it very quickly becomes a satirical commentary on then-contemporary America. For instance, when interviewed for the Daily Planet, Superman declares to Lois Lane (Margot Kidder): "I'll never lie to you."

That's a direct quote from then-President Jimmy Carter, who spoke identical words to a scandal-weary American populace in 1976. As a nation, we were disappointed with our elected leadership and were searching for a "new hope." As a people, we no longer believed that a man could fly, metaphorically-speaking. Hell, we didn't even believe that our leaders were "good" or "honest." The public faith was broken. But Superman was the real deal...the genuine article. Not only was he good...he brought out the best in the people around him.

Lois Lane, as portrayed by Margot Kidder, proves a perfect sparring partner for Superman and Clark in Superman: The Movie because she is so deliberately "of" this fast-moving, cynical culture in a way he is not and can never be. And yet...importantly...Lois is still absolutely taken with Superman. Because, I believe, all of us - no matter how jaded - still want to believe in "truth, justice and the American way."

Christopher Reeves' Superman is the ultimate fish-out-of-water: a principled man living in an unprincipled time. Yet despite this fact, he commits himself to being the savior of this tough, cynical world. A world that some might say doesn't even deserve Superman. This Man of Steel also reveals that it is not a weakness to be gentle; not a character flaw to be kind or honest. A real hero doesn't need to swagger or be a misanthropic "loner."

Instead, this is a visitor who is amused and puzzled by mankind. He can be strong and idealistic. He can be sincere without being a wimp. Accordingly the crises featured in Superman: The Movie are authentically human rather than special effects spectaculars. Over the course of the film, Clark loses two fathers (Jor-El and Jonathan Kent), bids farewell to his Mother, searches for the purpose of his life in the Fortress of Solitude, falls in love with a flawed "modern" human being (Lois) and embraces the stated traditional principles of his adopted country. When he violates Jor-El's "non-interference" directive during the film's climax and turns back time to rescue Lois, Superman proves he is no longer a child of cold, emotionless Krypton ...but a real child of America; of Earth. It's a great character-arc.

I should also note that this Superman isn't "darkly" obsessed with the death of his parents, nor motivated entirely by ugly emotions like "revenge." He is not a vigilante who believes the ends justify the means. Because of these qualities, this Superman represents true heroism...something for everyone to aim for; not something merely to settle for because the world happens to be an ugly place.

Perhaps this description sounds ultra-corny to a generation weaned in "The Dark Age" of superhero epics, but so be it. The three-part structure of Superman: The Movie renders it something much greater than your average superhero origin tale; something more profound than a clash with a brutish villain (Gene Hackman's Lex Luthor). Instead, Superman: The Movie is the epic life story of a hero, one as apt to focus on what a man will do in the name of love as what he will do in the name of hate.

These values may not represent the dominant values of today. Either culturally or cinematically. I'm entirely aware of that. But if they are still your values, Superman: The Movie remains a glorious production, a supreme entertainment, the cream of the superhero crop.

I'll be discussing Superman: The Movie's thirtieth anniversary, as well as the second edition of my award-winning book, The Encyclopedia of Superheroes on Film and Television, on Destinies: The Voice of Science Fiction tonight at 11:30 pm. You can tune in here.

As always, I have a lot to say on this subject...

Thursday, December 11, 2008

Tuesday, December 9, 2008

Model Kit of The Week: Batmobile (AMT/ERTL; 1989)

Do you remember when there was all this crazy hype about a new Batman movie? Oh no wait...that was this summer. But okay, remember when there was all this hype about a new Batman movie...way back in 1989?

That was the year director Tim Burton, and actors Michael Keaton and Jack Nicholson revived the franchise for the silver screen, pushing DC's caped crusader into new, heretofore unimaginable "dark knight" territory. The movie's brooding approach was quite a switch from the "campy" style of the 1960s TV series. Batman now wore a black foam-rubber muscle suit, rasped his dialogue like he had a sore throat, and even his Batmobile was different: a kind of film noir retro-futuristic 1940s conveyance.

To celebrate the new film (and make a few bucks), AMT-ERTL released this accurate-to-the-last-detail Batmobile model kit (1/25 scale). Which, of course...I still have. Sure, it's a little bit the worse for wear. But it has been almost twenty years. This "model kit of the week" features:

A removable canopy.

Interior includes: twin bucket seats, multi-handled shift quadrant and aircraft-style instrument panel.

Armament includes fender-mounted removable machine guns and a grappling hook.

Detailed chassis includes: engraved gas turbine and afterburner.

On the side of the box, this nifty model also had featured list of "specifications" for the real thing. The engine type, for instance is "jet turbine." The "thrust" is listed at 1500 lbs at 103% ROS. And the Batmobile can go from 0 to 60 MPH in just 3.7 seconds. Even the fuel requirements are listed: High octane 97% special.

I made you? You made me!

Friday, December 5, 2008

CULT TV FLASHBACK # 65: The Greatest American Hero (1981 - 1983)


Tonight on Destinies: The Voice of Science Fiction, host Dr. Howard Margolin hosts William Katt, the star of The Greatest American Hero (and such films as Butch and Sundance: The Early Days [1979], Baby: Secret of the Lost Legend [1985], and House [1986])

You can tune in to the radio broadcast here. Mr. Katt will be discussing not only the 1981-1983 superhero series with Dr. Margolin, but also the much-anticipated comic-book continuation. Should be a great show. It airs at 11:30 pm on WUSB 90.1

In honor of Mr. Katt's appearance on Destinies this evening, I'm going to focus today on writer/producer Stephen J. Cannell's classic superhero production from the early 1980s.

The Greatest American Hero's two-hour pilot was unveiled on ABC stations the night of March 18, 1981. The inaugural episode and ensuing series focused on a special education teacher at Whitney High School-turned-superhero, Ralph Hinkley (William Katt).

Ralph was a divorced father of a little boy, and "Mr. H." (as his students called him) was experiencing difficulties on the job with his unruly new class (which was populated by such future star performers as Michael Pare, and Faye Grant as "Love Me Rhonda..."). Ralph was essentially a bleeding-heart liberal and do-gooder at heart, and he felt that he "ought to be able to do some good" with his class full of behavioral problems. Trying to bond with them, he decided to take his class on an impromptu "geological trip" to the desert.

On the way to the desert, however, one of the rougher students, Tony (Pare) found himself in a confrontation with a by-the-book patriot and F.B.I. agent Bill Maxwell (Robert Culp). Bill was there investigating a case with his ill-fated partner, John, that involved -- at least tangentially -- the weak, wimpy Vice President (Richard Herd) of the United States --- think the first George Bush circa 1980 --- and a dangerous white-supremacist cult.


After the school bus breaks down in the desert, Ralph meets up with Bill again by nightfall, when the agent's car goes out of control. In a unique variation of the opening episode of The Invaders ("Beachhead"), the two men are then approached by a colossal UFO.

Only here, the flying saucer doesn't house invading aliens with jutting pinkies, but rather concerned humanitarians, like Klaatu from The Day The Earth Stood Still. Utilizing Bill's dead partner as their vessel, the aliens inform Bill and Ralph that the two men must work together to save the troubled planet from annihilation. To aid the men in this worthwhile endeavor, the aliens provide a special suit (and instruction manual...) that will grant Ralph "unearthly powers."

"You can change things," the men are told. "You can save this planet from destruction..."

And so an uneasy alliance is forged between Ralph and Bill. It's the beginning of a beautiful friendship, actually, but the two men don't realize it yet. Of course, there are bumps in the road along the way. In the pilot, for instance, Ralph manages to lose the suit's instruction manual in the desert, meaning that he must literally "wing it" when it comes to flying and other superhero skills. On his first test flight, he crashes into a wall head first. And this is after getting take-off advice from a young Superman fan...

As we soon learn, Bill and Ralph have very different ideas about how, exactly, the world should be saved. Bill envisions Ralph as a kind of Cold War avenger flying to Eastern Europe and smashing Russian strongholds. Ralph is more a world peace kind of guy.

Almost immediately, the "suit" also causes Ralph strife in his home life. He misses an important custody hearing for his son (because he gets locked up in an asylum...), and the suit causes constant stress in his romantic relationship with lovely but acerbic Pam Davidson (Connie Sellecca), his girlfriend and attorney.

For three winning seasons on ABC, the Ralph-Bill-Pam triumvirate of The Greatest American Hero battled terrorists, saboteurs, Russian spies, mobsters and an alien or two with an abundance of heart, and more importantly, perfect comedic timing.

The actors on the program shared a terrific chemistry, a welcome facet that rendered the not-always-stellar storylines of secondary importance. The audience (this author included) enjoyed watching the characters interact and grow each week. Even watching the episodes today, you can detect a jaunty, joie-de-vivre among the performers and their characters. The Greatest American Hero was never campy, as some may be wont to write, but rather delightful and witty.

And, of course, The Greatest American Hero features one of the most memorable TV theme songs of all time. "Believe it Or Not", by Mike Post and sung by Joey Scarbury was a huge mainstream hit in 1981, and today remains a Generation X pop culture touchstone. (It was even featured - satirically - in Michael Moore's Fahrenheit 911, as President George W. Bush lands on the aircraft carrier with the banner "Mission Accomplished" behind him.) The song also appeared in a January 24, 2002 episode of The Tick titled "Arthur, Interrupted." The story involved a superhero intervention (it is a life-style choice, after all...) and featured a superhero deprogrammer, played by Dave Foley, who would dance around his office to the Greatest American Hero theme song.

The original Greatest American Hero pilot makes use of the theme song in a clever way. Although it is heard in instrumental format over the opening credits (a helicopter flyby over L.A.), the vocals are not sung until the valedictory moment of the episode, after the denouement in which Ralph, Bill and Pam have been successful in saving the President of the United States from the bad guys and the power-hungry Vice President. We see Ralph cruising over the city (by night...) rightly proud of his accomplishment, and the song (with vocals) kicks in. It's a little bit like reserving the famous James Bond theme until the coda of Casino Royale (2006): a moment of maximum thematic impact that renders the song touching and inspiring at the same time.

Over the course of forty episodes and three seasons, Ralph Hinkley became more adept at marshaling his super powers, despite owning no instruction manual. In "Here's Looking At You Kid," he learned how to become invisible, in "Now You See It," he learned that the suit granted him precognitive abilities, and so forth. As important as the super power development, however was the character development across the various installment. The characters quickly developed fun catchphrases (Bill's use of the word "scenario," for instance, or the phrase "this is the one the suit was meant for,")

Episodes also delved into personal matters. In "My Heroes Have Always Been Cowboys," Ralph was able to see himself and his new role as superhero champion in context with his own boyhood hero, the Lone Ranger. Bill suffered a mid-life crisis ("The Best Desk Scenario") too, and Pam and Ralph even got married by series end ("The Newlywed Game.")

Another admirable aspect of The Greatest American Hero is the self-reflexive, post-modern tone. This is a series that concerns a legitimate everyman coping with the fantastic, the surreal even. The humor arose from the fact that Ralph, Pam and Bill were highly aware -- not oblivious -- of the ridiculous nature of the situations they often found themselves in. This was an approach later adopted by series such as Lois & Clark: The New Adventures of Superman in the 1990s, but The Greatest American Hero was a TV pioneer on this front. Ralph's original reaction to the suit (basically red long underwear...) is an example a realistic "oh, please...would you look at this thing?" And the Superman jokes are numerous and amusing, particularly Ralph's admonition to Pam that she is already "one step ahead of Lois Lane, since she never found out Clark Kent is Superman."

DC Comics, however, wasn't amused by virtually any aspect of The Greatest American Hero. The company sued the makers of the series for copyright infringement and sought to kill the program in the crib. DC's beef was that it felt Ralph Hinkley was "patterned" after Superman. DC imperiously requested "all infringing negatives, tapes, photographs and advertisements" related to the ABC program "be delivered to DC Comics for destruction."

A U.S. District Court Judge thankfully ruled against DC, noting that there were "numerous differences" in the productions. That, for instance, in The Greatest American Hero, the lead character was "an ordinary person who reluctantly takes on abnormal abilities and is comically inept," whereas Superman boasted super powers "with grace and confidence."

The lawsuit wasn't The Greatest American Hero's only concern, either. A mere twelve days (on March 30, 1981) after the series premiered, a man named John Hinckley Jr. (a friend, incidentally of the Bush family) severely wounded President Ronald Reagan in a botched assassination attempt. Again, the hero's name on The Greatest American Hero was Ralph Hinkley, and ABC feared a public backlash. Accordingly, Ralph's last name was mysteriously changed to "Hanley" for a time, until the incident blew over.

In many ways, The Greatest American Hero represents the missing link of superhero TV programs. It is not hopelessly campy like some sixties superheroes (Batman, Captain Nice, Mr. Terrific). Nor does it blissfully ignore "the reality" (and occasional absurdity) of superheroes dwelling in "normal life" (like, to some extent, The Six Million Dollar Man or Wonder Woman).

And unlike many of today's unnecessarily dark, endlessly-angsty, violence-prone superheroes, The Greatest American Hero also boasts a great sense of fun about itself. I watched some episodes this week in preparation for this post and excepting some dated special effects, the shows hold up beautifully.

This series possesses the increasingly rare quality known as charm. I hope the new continuation will follow suit.

The Greatest American Hero - The Complete Series (Free Cape and Notebook Included) is currently available on DVD. Don't forget to listen to William Katt talk about the classic series tonight on Destinies: The Voice of Science Fiction.



Wednesday, December 3, 2008

COMIC-BOOK FLASHBACK # 14: Action Comics # 1 (June, 1938)

We all start somewhere, and the long-lived legend of Superman, the Man of Steel, begins right here, with Action Comics # 1, dated June of 1938. The comic -- which today is worth considerably more than its 1938 price-- sold originally for 10 cents.

Written by Jerome Siegel and Joe Shuster, Action Comics # 1 introduces Superman as an infant. He arrives from a "distant planet" that has been destroyed "by old age." A scientist living there sent his son to Earth so the goy would survive the disaster. Once he arrives, the baby is discovered by "a passing motorist" and sent to "an orphanage."

When he "reaches maturity," Clark Kent/Superman devotes himself to fighting crime and becoming the "champion of the oppressed." The issue thoughtfully provides some statistics on Superman's powers at this early stage of his career: He can leap 1/8th of a mile, hurdle a 20 story building, and "nothing less than a bursting shell could penetrate his skin."

The comic is actually rather episodic, breezing through Superman's origin in a few frames, and then getting on immediately to crime-fighting business. Superman races to the governor's mansion (of Metropolis, presumably) and proves the innocence of a woman slated to die. He provides the governor the real criminal (tied and gagged) just in the nick of time.

This act causes a ruckus, and Clark's editor at the newspaper "The Daily Star" assigns him to cover this strange Superman character.

Later in the same comic, Superman combats a wife-beater ("You're not fighting a woman, now!") and rescues sexy Lois Lane from a thug she embarrassed at a night club. The issue ends with Superman exposing the corruption of Senator Barrows in Washington D.C.


Why feature this particular comic-book on my blog today? Well, first, I wanted to post about something older than I am, and it's my 39th birthday. So this fits the bill.

Secondly, Action Comics # 1 serves as a powerful reminder to me that all pop culture sci-fi/horror franchises evolve dramatically over time; nay that they must evolve if they are to speak powerfully to ensuing generations.

I mean just look at the details here again for a moment: Clark Kent works at the Daily Star not The Daily Planet, as we've come to know the Metropolis paper of record.

His planet of origin is not referred to by name (as Krypton), and furthermore, it dies of "old age" not some strange orbital calamity.

On top of that, Superman's powers are not the product of Earth's yellow sun. Quite to the contrary, Action Comics # 1 clearly establishes that all the people of Superman's planet shared his incredible strength because of a "physical structure millions of years advanced" of our own. The issue further specifies (in a side-bar called "A SCIENTIFIC EXPLANATION OF CLARK KENT'S AMAZING STRENGTH") that "upon reaching maturity" all those on Krypton "became gifted with Titanic Strength!"


That's not it either. Here, Superman isn't discovered and raised by the Kents...but rather found by a passerby and raised at a damn orphanage. And his strength...though impressive...is much less than what we expect of the character today. I mean, this comic-book basically states flat out that an exploding bullet-shell would pierce his skin. It also limits the scale of his jumping ability, and his speed. No orbital joy rides for this Man of Steel, I guess...

I think there's something significant about all this.

If we are to take all of this data as literal, then absolutely every iteration of Superman in the ensuing decades in comic-book form, on film, and on television, is actually -- technically -- a "re-imagination" of the character. Maybe people should be nicer to Smallville, given where and how the mythos began.

I suppose my point (if I have one at all), is merely that James Bond, Batman, Star Trek and other such franchises change drastically across the decades, from conception to maturity. And over time,it is actually those "changes" that become the gospel.

As we ready ourselves for a re-imagined Star Trek movie in May 209, I'm going to keep Action Comics # 1 in mind. It originated the character of Superman; it started the ball rolling; but Superman as a character (and as a universe) matured and got better over time, across the years. It's possible that new iterations of our favorite legends -- even Star Trek -- will do the same.

And that's why both patience and optimism -- or at least cautious optimism -- is justified. At least until we can see the movie with our own eyes.
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