MOVIES TV
MOVIES TV
Showing posts with label 1970s. Show all posts
Showing posts with label 1970s. Show all posts

Friday, May 21, 2010

Now Available on DVD: Strange New World (1975)


My friend Fred alerted me this week to the fact that this, the third "Genesis II"-style pilot from Great Bird of the Galaxy, Gene Roddenberry, called -- Strange New World -- is now available on DVD, via the Warner Archive.

From the press release:

Cult icon John Saxon (Enter the Dragon) battles clones, barbarians, beasts and more in this startling sci-fi adventure based on concepts developed by Gene Roddenberry, the visionary creator of Star Trek. After 180 years in a cryogenic freeze, a trio of astronauts returns to Earth, only to find giant asteroids have devastated the planet. Roaming across America's vast wastelands, they encounter weird new cities, strange civilizations and bizarre descendants of Earth's distant past. Co-written by Academy Award winner Walon Green (The Wild Bunch), Strange New World features foxy film femmes Martine Beswick (Thunderball), Catherine Bach (The Dukes of Hazzard) and 1974 Playmate of the Year Cynthia Wood (Apocalypse Now) in an otherworldly thriller where Earth itself is the final frontier.

Monday, May 17, 2010

May the Force Be With You: The Star Wars Blogathon

The Star Wars blogathon at Sci-Fi Drive begins today.

My good friend and brilliant film blogger, J.D. at Radiator Heaven, has already fired the opening salvo here, with his remembrance of the landmark 1977 film by creator George Lucas. He opens his retrospective with feelings I share:

"For many of my generation, the first Star Wars film (1977) was a defining moment of our childhood and so I always look back at it in a nostalgic way."

I agree with J.D. I'm part of "the Star Wars generation" (I first saw it when I was seven years old...) and the first three movies form part of my psychic gestalt in ways so deep that I probably can't consciously process or fathom them.


Here on the blog, starting in 2005, I began to look back at the Star Wars films with my "Star Wars Blogging" project. I watched all six films in storyline sequence (Episode I to Episode VI). Ultimately, I dropped the project after reviewing Episode IV: A New Hope, in part because I felt stymied by The Empire Strikes Back (1980). It's such a great, classic film, and whenever I set out to review it, I felt I wasn't doing it justice. But I know that some day, I'll get there (And then, finally, I'll get to Return of the Jedi.)

To celebrate the occasion today, here's some of what I wrote about the 1977 film back in 2008:

I'm old enough to remember when this film (or this "episode") was titled simply...Star Wars.

Yep, I was in the second grade when I first saw Star Wars in May of 1977 and it was -- without exaggeration -- a film that changed my life. It is easy to be disdainful or dismissive of such claims, I suppose, if you weren't there, or didn't live through that time. How can any movie -- especially a "fantasy" about a "galaxy far far away" change someone's life? Well, part of what I hope to blog about today is the manner in which Star Wars got so many details right. George Lucas's film was so carefully crafted, so intelligently conceived, it opened up a new universe of possibilities in terms of cinema science fiction and in that way, it inspired a generation (maybe two).

First of all, I'd like to begin the discussion with the idea of Star Wars' antecedents and the considerable creativity it draws from them. In making his spectacular film, creator George Lucas gazed back to the space adventures of yesteryear. In simple terms, this means primarily the 1930s adventures of Buck Rogers and Flash Gordon. In fact, Lucas had sought to option the Flash Gordon property first...before deciding on creating his own original universe.

In 1987, Lucas also noted (on stage with Gene Roddenberry) that he had watched Star Trek reruns while writing Star Wars. You can also point to many important similarities between Star Wars and other literary and film epics. In broad strokes, C3PO physically resembles the robot from Metropolis (1927). Luke's home world of Tatooine is not that different conceptually (down to the giant critters...) from Frank Herbert's description of Arrakis in Dune. Much of the space combat (deliberately...) evokes memories of the aerial battles in 1949's Twelve O'Clock High. And as Roger Ebert once pointed out, the characters of R2-D2 and C3PO pay tribute - after a fashion - to characters and situations appearing in Kurosawa's The Hidden Fortress (1958).

None of this matters, however, in the long term, because George Lucas made a derivative film in an inspired, utterly genius fashion. He re-combined diverse elements in Trek, Flash Gordon, Twelve O'Clock High, Metropolis etc. into something daring, original. swashbuckling and new. He did what the best artists always do: he took the best and left the rest. Lucas didn't steal "the essence" of those earlier (popular) productions and books, but instead captured their spirit, the things that people enjoyed about them. He thus emerged with something creative and different.

Contrast for just a minute that approach with the one might have taken, had he re-made Flash Gordon. We are now living in the Remake Age, and know what that's all about, don't we? I see artists today remaking the things they loved as kids (as Lucas picked up on things he loved in various productions), but despite co-opting the property name, failing to capitalize on the spirit and essence of the subject matter. I must admit, I was highly disappointed in George Lucas when he sued Universal over Battlestar Galactica, because he was claiming that series "stole" his ideas in Star Wars when they really weren't his ideas to begin with. No, he took the ingredients from other productions, mixed them together...and emerged with utter joy and genius. Lucas shouldn't have attempted to deny others the same creative process. But that's a discussion for another day.

So one thing that Star Wars got very right in the final analysis, was its re-shaping and synthesizing of old influences into a new and creative original. Lucas picked remarkably well, if you think about it. He found a model for his space battles that made them seem realistic (from World War II aerial combat) rather than confusing; he granted his inhuman characters (droids) human characteristics thanks to Kurosawa's film, and so forth. Again, I'm not saying he stole anything. I'm saying he used familiar ingredients but mixed them in an original and creative way.

But Star Wars also got so many other things right. Foremost among these was his decision to create a "lived in" universe. Go back to 2001: A Space Odyssey (1968) or Space:1999 (1975-1977) -- two productions I love, by the way -- and you see a marvelous view of man's technological future. It is white-on-white, minimalist and also remarkably sterile. While I groove on that vision, it is not difficult to see how Lucas went in the opposite direction, imagining a messy universe where spaceships don't always operate right, where there are items stored in every corner, and where robots have carbon scoring and dings on their mechanical bodies. The brilliance of this is that the universe does not look like it was created in a day by a production designer; but rather that it has been there all along...aging, gathering dust, falling apart. That viewpoint adds tremendously to the "realism" factor of Star Wars. Make no mistake, Star Wars represents a huge shift in the cinema's visual paradigm. The next step (after Star Wars) was represented by Alien (1979) and Blade Runner (1982).

Go back and study the interior of the Jawa's Sand Crawler for a moment to see evidence of what I'm talking about here. This cramped, dark locale is almost anti-futuristic in conception. It is home for droids of every possible variety and so looks like the greatest yard sale, flea market or thrift store in the galaxy. The level of detail is amazing, but more to the point, Lucas's approach to photographing this setting is amazing: he doesn't linger. He doesn't explain. He doesn't provide background, exposition or detail on who these droids are, where they were made, or how they got here. What's important is that they are here, and speak to the "history" of the Sand Crawler's journey. Each droid has a story, no doubt, but we are not privy to it. (Sequel?)

What I'm writing about here is the confident and dedicated manner in which Lucas creates in one film - from whole cloth - a universe that boasts a history and therefore resonates with viewers. Again and again, this is the case, and I find it rather amazing. For instance, look at the Dianoga (the creature in the trash compactor): it's somebody's pet alligator that got flushed down the toilet, right? How did it get there? When did it get there? Who, specifically put it there? Those questions are left unasked and truly unimportant. But from the setting (a trash compactor), we get the idea, and the monster itself is just another shade of this highly-detailed universe.

Also, I love the shape and cadence of the dialogue preceding the final confrontation between Ben Kenobi and Darth Vader in A New Hope, because it's all about history. History that - the first time you saw this film -- you had no knowledge of. "You should not have come back," says Vader [italics mine]. "The circle is complete." "When last we met I was but the learner. Now I am the Master." Etc. These characters constantly reference situations which we, as audience members, know absolutely nothing about. This is the end of Ben Kenobi's journey and yet this first film in the Star Wars cycle (though fourth in the chronology). We are spoon-fed nothing. In fact, we're asked to keep up, really...

I suspect George Lucas doesn't get enough credit for the "generational" aspect of the Star Wars mythos. He had no idea if his film would ever spawn a sequel (or prequels, for that matter). He could have set the story simply in the "now" of Star Wars with no sense of history, scope or scale. But instead, he seeded the mythic, generational material deeply into the film, providing the sense of both an age past (the Age of the Jedi) and the age in process (the Age of the Galactic Empire). In some senses, Lucas might have made a simpler, more straightforward (and much more manageable...) film without all the references to "ancient religions" and "ancient weapons." But instead, he had his characters reference (unfamiliar...) history, in the process making his universe all the more realistic.

This element of Star Wars occurs over and over again. Leia reports that only Darth Vader could be "so bold," to attack her ship, meaning that she knows him, or at least knows of him. The big deal here is that the story takes place in media res, with no sense of introduction or beginning, and so there is the sense that we are "swept" up in it without knowing everything. Star Wars seemed to move at a breathtaking pace when released because it throws everything at you at once, new action and historical information alike. It's a film alive with information. Not necessarily, explained information, but information nonetheless.

I think this is important because before Star Wars it was much more difficult to believe in the worlds created by Hollywood sci-fi movies. Logan's Run for all its various and sundry wonders, appeared to be set in a futuristic shopping mall, and was based on 1970s apocalyptic/futuristic thinking. Star Trek, even by 1977, looked dated to my eyes. Space:1999 appeared very realistic but like the other productions I've mentioned here, it was grounded deeply in our pre-millennial reality (spaceships were a product of the 20th century, and so were the Earth men featured on the show).

By contrast, Star Wars seemed to create an entire universe of Wookies, Droids, Jedi, Sand Crawlers, Jawas, Tusken Raiders, and Empire from whole cloth. Had any single detail or effect been wrong, had any element of the movie appeared fake or superficial, the entire endeavor would have been scuttled. In my opinion, this is why Star Wars remains a great and watershed film. There are a million little things that the film just nails, from the moment when Ben pulls a light saber out of an old trunk (filled with other mementos which garner no attention...), to the big things, like the scale and complexity of the Death Star...which is awesome.

Monday, March 8, 2010

The Horror Mythology of Space:1999

"We're a long way from home, and we're going to have to start thinking differently if we're going to come to terms with space."

-Professor Victor Bergman, Space: 1999; "Matter of Life and Death."

One important quality that differentiates Space: 1999 (1975-1977) from virtually any other outer space adventure ever created, even after thirty-five years, is its heavy accent on horror. Unlike Star Trek, wherein planets are joined peacefully across the ocean of space as part of a cosmic, political United Nations, Gerry and Sylvia Anderson's Space: 1999 presents the universe as a realm of incomprehensible and total, abject terror.

Because the heroes of Space: 1999 (1975 -1977) -- the 311 astronauts and scientists stationed on Moonbase Alpha -- are psychologically and technologically unprepared for their unexpected journey into deepest space (it's the result of an accident on the moon's surface...) even the most wonderful or harmless mechanisms of the cosmos appear frightening, foreboding and unknown to these inexperienced, contemporary travelers. It's a metaphor, perhaps, for the way our cave-men ancestors may have regarded thunder, fire, the sun or the moon -- as inexplicable, fearsome elements of existence.

Given this revolutionary and fascinating aspect of Space: 1999, I thought it might prove interesting today to make note of many of the horror myths, legends and concepts that Space: 1999 re-purposed during its two year, 48-episode run. Virtually all of these conceits, you will note, were given a technological sheen or update for the series, a polish well in keeping with an overarching theme that Science Digest's editor, Arielle Emmett termed "the downfall of 20th century technological man."

1. The Premature Burial: "Earthbound"

In the nineteenth century, one of the great human dreads involved being buried alive. This fear was so widespread, in fact, that some people saw to it that they had emergency signalling devices installed in their coffins upon internment. Gothic author Edgar Allen Poe exploited this societal fear of being buried alive in The Fall of The House of Usher and his 1844 short story, The Premature Burial.

The horror trope of being buried alive has come to be associated with such concepts as claustrophobia (fear being trapped in a coffin, a confined space) and body paralysis, the inability to move or function within that confined space. The primary setting of premature burial fears, of course, is the casket: the small, final resting place of the human form. Modern films have also obsessed on the premature burial, namely Wes Craven's The Serpent and The Rainbow (1989) and The Vanishing (1988)

In Space: 1999, an episode entitled "Earthbound" by Anthony Terpiloff culminated with a high-tech, futuristic variation on the premature burial conceit. Earth's Commissioner Simmonds (Roy Dotrice) becomes entombed in a suspended animation device aboard an alien spaceship for a 75-year journey to Earth. A bully and an opportunist, Simmonds has resorted to extortion and black mail to get this coveted "slot" on Captain Zantor's (Christopher Lee) ship. He pays for his moral infraction, however, when, -- just hours into the trip -- he awakens inside the transparent suspended animation chamber, the high-tech equivalent of a coffin.

Simmonds even has an emergency signalling device on his person, an Alphan communicator called a "commlock." He alerts Moonbase Alpha to his mortal plight, but the wandering moon is too far distant to come to his assistance. Simmonds is thus left behind -- alive and conscious -- in the claustrophobic container, without the possibility of help or rescue, a perfect metaphor for the terror inherent in the convention of the premature burial.

2. The Siren: "The Guardian of Piri"

Ancient Greek mythology gave the world the concept of Sirens: seductresses of the not-quite human variety who lured sailors to their isolated island with a tempting song, and then kept them trapped there for all eternity. The Sirens, uniquely, were temptresses of the mind or spirit, not the flesh, and boasted knowledge beyond the confines of linear time. Always depicted as females, the Sirens bore knowledge of both the past and future.

In Homer's epic poem, The Odyssey, sea captain and warrior Odysseus -- on his long journey home -- had himself physically strapped to the mast of his vessel so he could experience the Siren song for himself. Let's just say it drove him to distraction.

In Space: 1999's "The Guardian of Piri," written by Christopher Penfold, the wandering moon (also searching for "home,"much like Odysseus) falls under the tantalizing spell of "The Guardian" on an alien world.

The Guardian, like the mythical sirens of the Greeks, extends its purview beyond the linear progression of time. In fostering "perfection" in its captive wards it can actually freeze time, holding living life-forms in a permanent stasis. Space:1999's Odysseus surrogate, Commander Koenig (Martin Landau), doesn't tie himself to the mast of Moonbase Alpha to resist the lure, but he is the only man on the installation able to resist the beguiling, female face of the Guardian, played by lovely Catherine Schell. Even Moonbase Alpha's oracle, Victor Bergman falls under the spell, describing, briefly, an "old man's fantasies." Finally, Computer itself is tempted by the Siren song and is "removed" to Piri.

3. The Midas Touch: "Force of Life"

In Greek mythology, there was also a man named King Midas of Phyrgia, a man who was gifted with the power to turn everything he touched to gold. This frightful power soon became a curse, however, when his food and water turned to gold, and even his beloved daughter was transformed into a gold statue. In the end, King Midas returned his power to the Earth, by spreading into a running river. After doing so, Midas left behind his love of the material world and material wealth. He came to despise the gold he had once coveted.

Johnny Byrne's outstanding Space: 1999 episode "Force of Life" involves an Alphan technician, Anton Zoref (Ian McShane), who, because of an alien "gift," develops the terrifying ability to freeze objects and people on contact. The name Zoref is an anagram for FROZE, and Phyrgia even sounds a bit like Frigid. Likewise, when the tale climaxes, Zoref casts off his earthly life, becoming a power of pure energy. In his new form, Zoref, like Midas in a sense, leaves human concerns behind.

The Midas connection in "Force of Life" is perhaps more obscure than some of the other mythology in Space:1999 and story editor Johnny Byrne once described the episode as one in which a life-form "rises above human form." He told me. "The majesty of the creature (though unfortunate for Zoref) was that it was one step closer to attaining the next stage of existence."

4. The Midwich Cuckoos: "Alpha Child"

Our literary, cinematic and TV tradition is filled with examples of sinister, even demonic "changeling" children. John Wyndham's 1957 novel The Midwich Cuckoos (made as the 1960 film Village of the Damned) featured otherworldy but human-appearing children who pursued an evil alien agenda against mankind. The 1950s also gave the world sociopath Rhoda Penmark, The Bad Seed of novelist William March: a child without the empathy and innocence we associate with children. By the disco-decade of the 1970s, we were introduced to the demonically possessed Regan in The Exorcist (1973) and little Damien, The Anti-Christ, in The Omen (1976).

Christopher Penfold's "Alpha Child" presents the tale of the first Alphan born in space, little Jackie Crawford, and the alien changeling (Jarak) who steals his place, possesses his body and accelerates his growth. This terrifying episode is dominated by unforgettable horrific imagery, including that of a child psychically torturing his mother, and a grown child trapped within the too-small confines of a baby incubator. That last visual is a sign of "horror" overcoming technology, an important idea in Space:1999.

5. Dr. Jekyll and Mr. Hyde: "The Full Circle"


The dual, split-personality nature of the human being was observed and charted in Robert Louis Stevenson's 1886 novel, The Strange Case of Dr. Jekyll and Mr. Hyde. There, the crux of the story involved the separation of the "sinful" from "the moral" into two distinct beings, the savage Mr. Hyde and the civilized Dr. Jekyll.

Space:1999 also dramatizes a variation of this story, in Jesse Lasky Jr., and Pat Silver's "The Full Circle." Here, the Alphans explore a planet called Retha and soon encounter a tribe of primitive stone-age cavemen. Later, it is learned that the Alphans themselves were the cave-men, having passed through a strange, misty time-warp and regressed to a less-advanced state. This time-warp is beautifully realized as a kind of waterfall of mist in a primeval jungle.

Uniquely, this premise is explored in didactic terms: the Alphans have been separated not into sinful and moral versions of themselves like Jekyll/Hyde, but "primitive" and "technological" versions. And, ironically, it is the technological, modern model (personified by Alan Carter and Sandra Benes) who resort to physical violence.

At the end of the story, a bewildered Koenig notes that there no aliens on the planet to contend with...just flawed human nature. "Because we couldn't speak to each other, couldn't communicate, we misunderstood," Koenig notes. "Yet it was only us there..."

6. Faust: "End of Eternity"

As early as the 1500s, Germany presented the legend of a learned mortal, Johann Fausten, or Dr. Faust, who was willing to trade his immortal soul for knowledge beyond human ken. His partner-in -trade was no one less than Satan, the Devil. A dissatisfied intellectual, Faust had an unquenchable thirst for knowledge and understanding, and went into the devil's bargain with his eyes wide open. Again, it's important: he was a man of science, a doctor.

In Space: 1999's chilling "End of Eternity" by Johnny Byrne, the Alphans free a man called Balor (think Baal), from his own personal Hell: an inescapable asteroid prison cell. Balor,like Faust, is a scientist who has discovered the secret to eternal life; the spontaneous regeneration of human tissue. But, this alien devil with the secret of immortality demands a high price of the Alphans if they are to share in his information wealth: eternal submission to his sadistic, violent, Devilish ways. At least one Alphan, a grounded pilot named Baxter, makes a Faustian deal with this alien Lucifer. Koenig, however, refuses to cooperate and in a David & Goliath-like conclusion (that pre-dates Ridley Scott's Alien [1979]) sends Balor hurtling out an airlock.


7. The Ghost: "The Troubled Spirit"

Space: 1999's
"The Troubled Spirit" is an out-and-out, up-front horror story, one involving a ghost that haunts the spirit of a living man, technician Dan Mateo. In fact, the ghost is Dan Mateo himself...a spirit from the future haunting his present, mortal self. Johnny Byrne here sought to "mix two things," and was stimulated by the idea of "combining horror and science fiction." The Alphans, led by their oracle, Victor, must "exorcise" the murderous ghost, but in doing so, end up killing Dan Mateo and scarring him in the exact same fashion as his ghostly specter.

"The Troubled Spirit" also showcases one of the most lyrical, brilliantly-staged opening sequences in all of television history, as a supernatural "wind" blows through the high-tech, white-on-white halls of Moonbase Alpha. Another example of the supernatural or horrific over-powering the auspices of technology and science.

8. St. George vs. The Dragon: "Dragon's Domain"

Saint George was a Christian martyr who saved a king's daughter from being killed by a plague-bearing, giant dragon. George committed this act, however, only after a guarantee that the king's land would soon be converted to Christianity.

Christopher Penfold's outstanding Space: 1999 "Dragon's Domain" actually references the tale of St. George vs. The Dragon in its text. Here, the paradigm has been updated: it's astronaut Tony Cellini (Gianno Giarko) versus a tentacled cyclops which haunts a spaceship graveyard. Tony is not able to slay this dragon (that act is left to Koenig, armed with a hatchet), and Tony never forces a conversion to Christianity. However, Tony does aggressively push the Alphans, especially Helena Russell, to embrace, let's say, the philosophy of "extreme possibilities" and not cling to earthbound belief systems. "I want you all to throw out the criteria by which you judge what's real....You must believe!" He insists, when faced with disbelievers.

At the end of the story, Koenig, Victor and Helena flee the spaceship graveyard (and the dead monster), essentially converted to Cellini's way of thinking. They have witnessed the impossible with their own eyes: a mesmeric alien creature which does not register on their instruments, and which devours human life forms. Helena brings up the example of Saint George and the Dragon, and suggests that Tony and the Monster will be a part of the new Alphan society's long-term mythology.

9. The Picture of Dorian Gray: "The Exiles"

Oscar Wilde's 1890 novel, The Picture of Dorian Gray involved a handsome young man, Dorian Gray, who was beautiful, immoral and also a criminal. While he undertook his reign of terror, Gray's portrait -- in secret -- became aged and horrible, reflecting his morality, his vanity, and his sins. As for Gray, he himself showed no physical or biological signs of his perversions and presented the appearance of remaining forever young.

In the second season Space: 1999 episode, "The Exiles," Moonbase Alpha encounters two apparently benign alien teenagers, Cantar (Peter Duncan) and Zova (Stacy Dorning). In fact, these innocent-seeming (and physically beautiful) youngsters are alien insurrectionists. They are centuries-old, but protected by a physical membrane that prevent physical degeneration and aging. At story's end, Helena scratches Cantar's protective membrane, and, like Dorian Gray in Wilde's novel, the weight of the decades lands upon the vain villain in seconds: he super-ages and dies in horrible, gruesome fashion.

10. The Zombie: "All That Glisters "

Before George Romero's stellar re-interpretation of the Zombie mythology in Night of the Living Dead (1968), zombies were often simply mindless human beings; laborers working at the behest of an evil master. They were, in essence, unthinking henchmen in the White Zombie (1932) sense.

Space:1999's
episode "All That Glisters" resurrects this older interpretation of the zombie on a distant planet inhabited by sentient, silicon life-forms. These alien rocks murder Security Chief (Tony Verdeschi) and then re-animate him as a zombie, essentially, to serve as their arms and legs. The horror-overtones of this episode are also quite dramatic. Director Ray Austin deploys some tight-framing, dark-lighting and claustrophobic settings to express the horror of the situation.

Other episodes of Space: 1999 also dealt explicitly in horror tropes. "Mission of the Darians" concerned the taboo of cannibalism (a concept we see in literature such as 20,000 Leagues Under the Sea). "Brian the Brain" was a Frankenstein story, with a renegade, technological monster (a murderous robot) murdering his creator/father, Captain Michael (Bernard Cribbins).

"Seed of Destruction" was a variation of H.P. Lovecraft's "The Case of Charles Dexter Ward" only with Koenig confronting an alien doppelganger, rather than a wizardly ancestor of identical physical characteristics. "Death's Other Dominion also involved scientific hubris and super-aging in its unforgettable climax, and "The Testament of Arkadia" highlighted a valley of death - a necropolis of sorts -- on an alien world, as well as ghostly force influencing the Alphans.

Of course, a relevant question is this: why create a technology-based, outer space series utilizing so many instances of horror in mythology, literature and even the movies. The answer lies in Penfold's and Byrne's unique concept of the series.

Specifically, Johnny Byrne once informed me that Space: 1999 "is a modern day (near future) origin story of a people. The Celts, the Aztecs and the Hebrews all have origin stories. But Space: 1999 took place in real time, not pre-history. It was a futuristic rendering of that old story: of people cast out from their home with no plan, no direction, and no control. There are elements of faith, magic and religion in the series, and nobody seems to understand and accept that. In Space: 1999, we are witnessing the foundation of a culture."

Now imagine that culture established, some two hundred years after the events of Space: 1999. The stories those "future" citizens might tell would involve terrifying tales of their founding: of the premature burial, of the encounter with sirens, of St. George and the Dragon, and so forth.

It is this mythic (and horrific) perspective, truly, which makes Space:1999 so unique a science fiction drama. The series repeatedly pinpoints high-tech corollaries for the ideas that have scared us throughout human history and then takes its characters on a mythic journey through that macabre realm of the unknown. Thrillingly, the series also includes amazing guest performances by horror icons including Christopher Lee, Peter Cushing, and Richard Johnson

If you're interested in learning more about Space:1999's futuristic "origin myth," don't forget to check out my critically-acclaimed book, Exploring Space:1999, now available on Kindle.

Thursday, January 28, 2010

CULT TV FLASHBACK #99: The Hardy Boys and Nancy Drew Meet Dracula

Don your bell-bottoms, cue the stock-footage thunderstorms, and turn up the library archive sound-effects of wolves baying at the full moon. It's time to ride our blogging TV time machine back to that great year 1977. Our destination: The Hardy Boys/Nancy Drew Mysteries, a Glen A. Larson production that ran for three years on ABC (1977-1979).

This once-popular detective TV series (styled after the popular, long-lived, mystery books by Edward Stratemeyer) starred teen heartthrob Shaun Cassidy ("Da Doo Ron Ron...") as Joe Hardy and Parker Stevenson (later the husband of Kirstie Alley...) as his cleverer brother, Frank.

On the Nancy Drew side of the equation, lovely Pamela Sue Martin portrayed the dedicated part-time sleuth. At least that was the case for the first two seasons of The Hardy Boy/Nancy Drew Mysteries. Then she permanently exited the series, breaking the hearts of pre-adolescent boys across the nation. Concurrent with her departure, Pamela Sue Martin shed her "good girl" image forever by posing nude in Playboy.

Little known fact: I still own that particular issue...

But for this 99th cult tv flashback, I want to direct your attention to the two-part, second season opener of The Hardy Boys/Nancy Drew Mysteries, the charmingly-titled "The Hardy Boys and Nancy Drew Meet Dracula," which aired on September 11th and September 18th, 1977.

In most of my reviews, I prefer not to use descriptors such as cheesy or camp -- because in time, all programming turns to cheese or camp -- but this series is indeed a very cheesy. It's also rather charming...and innocent. In other words: perfect stuff for kids. Even better: it's perfect stuff for kids with a burgeoning interest in the horror genre.


So, in this particular tale, hapless Hardy Senior -- Fenton Hardy (Ed Gilbert) -- disappears at Count Dracula's castle in Transylvania (on June 4th, 1977...). Weeks later, Joe and Frank go in search of him...in Paris. Then, they run into the lovely Nancy Drew in Munich, and learn more about their father's unusual disappearance. Fenton and Nancy were "comparing notes" on a mystery involving international art thefts. Many of the world's most valuable paintings have disappeared, and Fenton was on the case.

The three amateur detectives concur that all roads lead to Transylvania, where a Dracula Festival is being held at Vlad The Impaler's historic castle. Shooting a rock concert there for ABC is the rock sensation Allison Troy...really the incomparable Paul Williams (who appeared EVERYWHERE in the 1970s, including in Battle for the Planet of the Apes...).

And here (in Part I), Williams performs a great song from one of my favorite movies of all time (and one by Brian De Palma, no less...), 1974's Phantom of the Paradise.

Anyway, the Hardy Boys go undercover as members of a band called "Circus"....which is just a transparent excuse for Shaun Cassidy to sing "That's Rock'N'Roll" ("Come on Everybody, get down, get with it, come on everybody get down, get with it...")

While Joe sings his heart out for costumed revelers, Frank and Nancy Drew separately investigate the creepy caverns underneath the castle; a locale they have been warned about repeatedly. Before long, Frank ends up locked in a dungeon with the apparent victim of a vampire attack.

Soon vampire bats are attacking a night-gowned Nancy Drew in her hotel bedroom (!) and the Transylvania town elders start panicking. Before long, they are on the receiving end of vampire neck bites. Inspector Stavlin, played by Lorne Greene -- a traditional sort-of-guy -- hints that Dracula may be perturbed that his castle is being used for such crass commercialism (meaning Allison Troy's concert, not this two-part Glen Larson episode...).

But deep in the caverns -- behind the ancient Dracula family crest -- a secret chamber awaits. And there, Frank, Joe and Nancy finally learn the truth about vampires, and international art thieves too.

Directed by Joseph Pevney and written by Glen A. Larson and Michael Sloane, "The Hardy Boys and Nancy Drew Meet Dracula" is a show I vividly remember from my childhood. I guess I was seven years old when I watched it originally, and, well, what can I say? it had a lasting impression on me.

For instance, I've always recalled the Dracula-"stalking" scenes that dominate this two-part episode. We just see Dracula's stylish boots as the count hunts his prey in the dark caverns. Of course, the villain was filmed in this manner so we couldn't discover Dracula's real identity. But there was always something unsettling (to my young mind, anyway....) about the way those shiny boots came out of the darkness and followed everybody through the catacombs.

And, of course, how can you not love Paul Williams? The performer gets to camp it up here as an egotistical rock star. I love that he sings "The Hell of It" in this episode, because it features nihilistic song lyrics that aren't exactly as kid-friendly as the rest of this landmark Hardy Boys/Nancy Drew endeavor. Anyway, I've embedded the Paul Williams Hardy Boys performance below this review, so you too can share in the joy.

All right, so it''s all too easy to make fun of 1970s costumes and lingo, right... turkey? And vampire bats on visible strings? Han Solo hair cuts? Lorne Greene -- Ben Cartwright -- as the Prince of Darkness, Dracula?

But all snark aside, from 1976-1979, I loved this series. I mean, I loved it. I never missed an episode. The Hardy Boys/Nancy Drew Mysteries had fun stories, featured engaging performances and depicted some great tales about The Bermuda Triangle, King Tut, the Phantom of Hollywood and other weird 1970s era obsessions. I often write about TV series as "time capsules" for their era, and -- my god -- what a time capsule this show is. It's just a whole lot of goofy, 1977-style fun.

And now, before I sign off, may I present Paul Williams on The Hardy Boys...?










Sunday, January 24, 2010

The Questor Tapes Re-Activate!

The San Francisco Chronicle and other news outlets have reported this week that Rod Roddenberry and Ron Howard's production company, Imagine, are teaming to produce a new version of the classic 1970s Gene Roddenberry TV pilot, The Questor Tapes:

"The script, about a robot with incomplete memory tapes who is searching for his creator, was originally written by Roddenberry as a 13-episode TV series, but after disagreements with bosses at America's NBC network the sci-fi mogul abandoned the project.

The production eventually aired as a one-off small screen movie in 1974 - and now Roddenberry's son is hoping to bring "The Questor Tapes" back to life to honor his dad's memory.

Rod Roddenberry says, "My father always felt that Questor was the one that got away. He believed that the show had the potential to be bigger than Star Trek."


Personally, I think this is great news: The Questor Tapes never got a fair shake in the 1970s. Network brass wanted it to look more like The Six-Million Dollar Man than an original series and so Roddenberry stuck to his creative guns...scuttling the show. Although I'd rather see Genesis II re-made, I believe Questor would make for a great new series; especially as we continue to lose quality sci-fi program, seemingly by the bushel full.

Here' a snippet of my review of the original TV movie:


The Questor Tapes is an almost perfect representation of the Gene Roddenberry aesthetic. There is (gentle...) criticism of 20th century industrial/technological mankind here, his "squalor...ugliness...greed...struggles."

Yet this damning view is balanced and tempered by an essential optimism about intrinsic human nature. Our "greatest accomplishment," declares Questor is "our ability to love one another."

Questor is a character much like Mr. Spock or Lt. Data -- an outsider who is nonetheless fascinated by mankind. The perspective as "outsider" permits Questor, Data or Spock to be both critical and positive about the human race, without any of it seeming personal, political or petty. Like Spock, Questor is dedicated to logic, and uses that word (logic) frequently. "Logic indicates the simplest plan is often the best," etc. And also like Spock, Questor is peaceful. He is not programmed to kill, yet he can incapacitate enemies with the equivalent of a "nerve pinch."

But if Questor is a child of Spock, he is also the father of Data. There can be little doubt of that. Questor desires to be human, just like Data, and wants to understand humor. "Humor is a quality which seems to elude me," he tells Jerry at one point. Also, like Data, Questor is a sexual being, and this facet of his personality also conforms to an essential quality of all Roddenberry productions: kinkiness.

To get information out of Lady Helena Trimble, Questor -- an android -- makes love to her. Beforehand, he tells her that he is...um..."fully functional." Next Generation fans will recognize that particular turn of phrase from Data's seduction of Tasha Yar in the first season episode "The Naked Now."

In another scene from The Questor Tapes, Jerry and Questor visit a European casino and Questor learns that the House is cheating, utilizing fake dice. The android is able to beat the cheaters by adjusting the balance of the dice. In the second season episode of The Next Generation entitled "The Royale," Data does precisely the same thing.

The Questor Tapes has aged poorly in a few, minor ways...all mostly visual. For instance, a close-up glimpse of Questor's high-tech interior reveals a rotary telephone cord...not exactly state of the art. And the very idea that "tapes" would carry an android's programming? Well, that is passe, of course too. Even Vaslovik's Information Center is obviously pre-world-wide-web.

Yet none of that matters in the slightest. What matters here, and what grants The Questor Tapes a real "heart" is the relationship at the forefront of the production: the friendship between a human (Jerry) and a machine (Questor). There's funny banter and quiet affection there, and the relationship will remind you (in a positive, not derivative...) way of the long-lived Kirk/Spock friendship. It's different in that Jerry has no authority over Questor: he's a teacher in the subject of humanity, not a commanding officer. Despite the difference, there's definitely charm here...

Saturday, January 23, 2010

CULT MOVIE REVIEW: Conquest of the Planet of the Apes (1972)

The fourth film in the Planet of the Apes motion picture cycle is also the most overtly violent and controversial entry you'll discover in the classic, five-strong franchise.

Schaffner's original Planet of the Apes (1968) offered an anti-nuke, pro-peace message to top them all with that trademark, shocking Statue of Liberty climax. The fallen, rusted Lady Liberty was a tragic visual reminder that man had ruined himself and his posterity over clashing fleeting political ideologies (CCCP vs. U.S.A.). "God damn you all to Hell!"


Even Beneath The Planet of the Apes (1970) -- the sophomore series entry which ended in the Earth's final obliteration -- was anti-violence in thematic thrust. The first sequel gazed at the polarization between races -- in this case simian and mutant races -- and suggested that if we didn't all learn to "get along," our world would become but a burned-out, lifeless cinder. Dark? Indeed. But encouraging of violence....certainly not. The film even featured the equivalent of college-age, Vietnam War Era, pro-peace protesters. Only in this topsy-turvy world, they were intellectual chimpanzees...

By contrast, Conquest of the Planet of the Apes -- written by Paul Dehn (and based on characters by Pierre Boulle) -- is dramatically different in both tone and theme from these cinematic predecessors.

The best of the four sequels to Planet of the Apes -- and a great science fiction film even as a stand-alone venture -- director J. Lee Thompsons' film suggests -- in unblinking, brutal terms -- that in the case of subjugation, oppression, slavery and injustice, violent revolution is the only solution to rectify the problem. In the words of the film, despotic masters won't be kind until they are "forced" to be kind. To force kindness, your people have to be free. To have freedom...you must possess power.

This notion of violent revolution as panacea to matters of social inequality didn't just arise from the ether. Like all great works of art, Conquest of the Planet of the Apes, released in 1972, strongly reflects the time period during which it was produced. And from 1965 through the early 1970s, the United States suffered a number of debilitating, disturbing and violent race riots in many of its most populous urban areas. Angry African-Americans took up arms, looted merchants, and destroyed property in an attempt to express their grievances with the social injustice they witnessed and endured.

The Watts Riots occurred in Los Angeles in the year 1965, and 4,000 rioters were arrested by the police. 34 rioters were killed, and over 1,000 were injured. A political commission convened after the riot judged that the outbreak of violence had been caused by the following conditions: racial inequality in Los Angeles, a high jobless rate, bad schools, heavy-handed police tactics, and pervasive job and housing discrimination.

The LAPD chief at the time of the lawlessness didn't exactly help calm things down either. He referred to the rioters as "monkeys in the zoo," according to Social Problems, 1968, pages 322-341. As silly as that may sound, that very description -- of rioters as monkeys -- is literally translated in Conquest of the Planet of the Apes.

The Watts Riots did not represent an isolated incident, either. There was also the Washington D.C. Riot of 1968, the Baltimore Riot of the same year, and the Chicago Riot too. And -- perhaps most dramatically -- there was the so-called "Detroit Rebellion" of 1967 which lasted for five days (during a hot July) and saw 7,200 arrests, 40 million dollars worth of property damage, and over 2,000 buildings burned to the ground. The root causes of this violent spree were -- again after the fact -- deemed the same as those that had been observed in Watts. Unemployment by blacks doubled that of whites (15.9% to 8%) in Detroit; the community had little access to adequate medical facilities; there was distinct "spatial segregation" in the city; and 134,000 jobs had been lost over the previous decade-and-a-half.

In toto, half-a-million African-Americans were involved in the various race riots of the late 1960s. To contextualize that sum total, this number is equivalent to the number of American soldiers serving in the War in Vietnam. (Planet of the Apes as American Myth, Eric Greene, 1998, page 79). This huge figure alone should put truth to the lie that the riots were but isolated incidents, or somehow just involved career criminals. Clearly, this was a social movement, not a crime spree.

From this turbulent era of violence, riot and protest was formulated Conquest of the Planet of the Apes, a sci-fi film which projects an ape slave uprising in technological North America in the far-flung future year of 1991. As also suggested by author Greene, the film's text is actually "key for re-reading the Watts Riots as a justifiable reaction to intolerable oppression, rather than just an outbreak of lawless abandon." (Planet of the Apes as American Myth, Eric Greene, 1998, page 16). In Dehn's script, the rebelling apes are even specifically referred to as "rioters."

Shot entirely on the futuristic-looking campus of the University of California at Irvine, Conquest of the Planet of the Apes is set in "the future," in an America that has transformed itself into a rigid, fascist state. Nightly curfews are enforced rigorously. Heavily-armed police officers patrol the streets. American citizens are subjected to torture by the State (via a device called an authenticator) without any respect to due process of law. Announcements to citizens by the "Watch Commander" play regularly in the background on the heaivily-guarded city streets...the ubiquitous voice of Big Brother. Labor demonstrations and gatherings are ruthlessly put down by military police.

Because all dogs and cats have died (killed by a space plague in 1985), apes have replaced these beloved animals. First as beloved pets but now as slaves.

These slave apes are "conditioned" to obey human masters, and are punished via "conditioning" when they fail in their tasks or simply don't perform fast enough.

A populist human movement resists the enslavement of apes...because the simians are (involuntarily) taking away their jobs. GO HUMAN, NOT APE, reads one placard. SLAVES ARE SCABS reads another. UNFAIR TO WAITERS screams one more We saw signs and isceral protests like this in District 9 (2009) this summer too: a nativist fear that ethnic "newcomers" are here to steal jobs, depress wages and tax our already overburdened system.

In Conquest of the Planet of the Ape's dynamite, extended opening sequence -- shot entirely in the shadow of 1970s "futurism" architecture -- the viewer is introduced to the rules and locales of this cold, fascist world. Apes are trained en mass in the public square, running a gauntlet of tasks at the bidding of armed, uniformed masters. They are constantly instructed and disciplined in cruel terms. "Go!" "No!" "Do!" It is the ape's job to serve, but not to question. The slaves are also forced to breed, but not allowed to maintain families.

In keeping with the overarching metaphor of the race riots in America, Conquest of the Planet of the Apes further contextualizes the apes' 1991 slavery in terms of the historical African-American experience in our country.

We see, for instance, a racially-charged image of prejudice: a slave ape obediently shining his master's shoes (a shoeshine boy!). We also see apes transported from their native habitats (Borneo) against their will to serve in the United States, via ships. Again, this is an echo of Ghana's "Gate of No Return," and the involuntary journey of many slaves from Africa to our shores...as prisoners.

Conquest of the Planet of the Apes even depicts slave apes in neck shackles, and auctioned off in a public square to the highest human bidder. If you've ever toured the Old Slave Mart in Charleston, SC, you'll recall that such auctions are not fiction; and that Conquest of the Planet of the Apes does not exaggerate the plight or treatment of slaves in our history.

Conquest of the Planet of the Ape's screenplay draws specific parallels to the African-American experience, not merely with these resonant images, but also in the presentation of an African-American character named MacDonald (Hari Rhodes) who serves as the aide to Governor Breck.

McDonald is sympathetic to the ape cause and the ape leader, Caesar (Roddy McDowall) notes that McDonald "above all people," should understand him. "Above all people" is an explicit verbal reminder of MacDonald's racial identity and status as the descendant of a black slave.

Later, one of the oppressive aides in Governor Breck's dictatorial regime notes that the compassionate McDonald must be an "ape lover." Not to be excessive, but this is a variation of the ugly epithet "nigger lover." Another aide replies caustically (about McDonald), "Don't it figure?" Again, these are veiled, bigoted references to McDonald's skin color and his heritage as a black man. Governor Breck even terms MacDonald a "bleeding heart," equating him with the position of civil-rights-fighting "liberal" in this battle.

The villain of the piece, Governor Breck (Don Murray) finally informs ape leader Caesar why he hates apes, and his detailed explanation is one built on the backbone of racial hatred; a belief that the "other" (black man or ape...) is inferior to him. Breck calls Caesar "the savage who must be shackled in chains...You poison our guts. When we hate you, we're hating the dark side of ourselves."

Our question becomes: is Breck referring to the "dark side" of human nature (which certainly doesn't seem to fit the kindly, innocent apes; especially those like Lisa...), or is the governor actually making another coded statement about skin color. "The dark side" might actually be interpreted to mean dark-skinned.

What remains rather audacious about Conquest of the Planet of the Apes is that most audiences -- white, black, what-have-you -- register the subjugated apes (and Caesar) as the unambiguous heroes of the piece; as the wronged party -- even though it is the entire human race that stands to lose in any violent revolution.

Perhaps such reflexive identification with the underdog, with the exploited, speaks to the inherent goodness and fairness of the American people. Intellectually, we immediately reject racism and oppression, and so therefore easily sympathize with the put-upon, subjugated apes. Yet, ironically, that's not at all what happened regarding the real life riots of the 1960s. Nixon's "silent majority" found it easier to disregard the rioters as lawbreakers and opportunists than acknowledge them as fighters against injustice; fighters for equal rights in American cities of consdierable social disparity. Of course, a movie allows us to experience things that we don't see or understand in real life. As viewers, we saw in Conquest torture, degradation, inequality and other moral sins. But how many of us went to Watts to live? Or Detroit?

At 88 minutes, Conquest of the Planet of the Apes is a short, fast and brutal film, but it is also one of the most effective and direct science-fiction movies of the era. Many of the visuals reinforce the pervasive theme of governmental subjugation.

I'm particularly fond of an artful shot that visually "entraps" Caesar and his kindly master, Armando (Ricardo Montalban) within the parted, uniformed legs of an armed soldier. The images tells us how the State surrounds and dominates the characters.

I also appreciate the manner in which the inspirational Caesar wordlessly transmits his message of total resistance (and then rebellion...) to his kindred ape slaves. Caesar simply appears on the scene (sometimes in close-up; sometimes in medium shot), and then there's quick pand and zoom to a slave ape...and then the slave ape very actively rebels; dumping garbage, dropping books, even starting a fire. This brand of cause-and-effect shot is repeated again and again in the latter half of the movie, and it's a perfect visual signifier for the notion that you can't kill a powerful idea. Now, Caesar can't literally be everywhere at once; but his message of freedom and liberty transmits at light speed across the slave population. The visual approach reveals how powerful, and widespread the idea of liberty can be in a population that lacks it.

The final sequence of Conquest of the Planet of the Apes depicts the specifics of the ape uprising. It is a clash between riot police (with shields, guns, and helmets) and armed, screeching, enraged apes. This extended, and very violent sequence diagrams "the slave's right to punish his persecutor." The sequence ends with mankind fallen, and Caesar assuming command, ironically, from the pulpit of the human civic center. Behind him -- in the background of the frame -- skyscrapers burn out of control. Again, given the context of the Detroit Rebellion or the Watts Riots, this image is meaningful. People watching the nightly news during those real-life conflagrations had also witnessed "the night of the fires" as Caesar called it, and wondered: would order be restored? Or was this the dawn of a new order? The order of the oppressed...

20th Century Fox apparently grew concerned that Conquest of the Planet of the Apes was too overtly a political film., and took steps to de-fang the social commentary it offered.

In the original, scripted ending, Caesar announced, basically, that Apes would now rule the world just as cruelly as man had ruled it. But a last minute bit of post-production editing changed the tenor of Caesar's pronouncement. After his anger is released Caesar relents and notes that even the inhuman (the apes...) can prove "humane" in their domination over mankind. It's a quick philosophical turnaround and doesn't entirely work. In fact, your head may spin from the shift. But still, you can understand the compromise. The studio didn't want Conquest of The Planet of the Apes -- in the environment of race riots -- to be interpreted as an incitement to real-life violence.

Still, Conquest of the Planet of the Apes ends on a haunting, unforgettable note. Flames consume the the futuristic city, and the planet of the apes is born. And as the end credits roll, the screeching of the victorious apes continues unabated. No closing music softens this shrill sound. The night of the fires continues into an unknown future...

So, is Conquest of the Planet of the Apes really pro-violence? Or is it simply pro-slave? In an interesting sense, the answer is undeniably affirmative: it is pro-violence. Thomas Jefferson once explained that "experience hath shewn, that even under the best forms (of government) those entrusted with power have, in time, and by slow operations, perverted it into tyranny.”

We see that tyranny clearly depicted here: the America of Conquest of the Planet of the Apes exists for the glorification for the rich and powerful at the expense of liberty and freedom for all. Breck's administration is positively despotic (and he's running for President!) And Thomas Jefferson's prescribed cure for tyranny was not unlike Caesar's in the film; the steadfast belief that "every generation needs a new revolution."

So Conquest of the Planet of the Apes re-interprets the Watts Riots and other race violence of the 1960s as one possible and even legitimate response to entrenched racial inequality in America. Caesar tells Mr. McDonald that the only means left to him and his people (the apes) is, indeed, revolution. "We cannot be free until we have power. How else can we achieve it?"

MacDonald then insists that Caesar's attempt at revolution is doomed to failure. "Perhaps, this time," Caesar replies, indicating that this initial riot will not be the last attempt. This response further contextualizes the race riots in America: they exist not as separate, individual, isolated incidents of rampant lawlessness...but as organized, necessary steps along the pathway from slavery to freedom, to total equality.

I realize it is controversial to equate a science-fiction film about "apes" to the Black experience in American history, yet that's precisely the comparison Conquest of the Planet of the Apes forges, as I hope the images in this post, and my contextual examples, reveal. The result is an incendiary, subversive and endlessly intelligent film; one that asks us to gaze at what Caesar calls a myth: "the ideas that human beings are kind."

Like District 9 (2009), Conquest of The Planet of the Apes judges man by the way he treats those populations he controls or dominates. Namely the slaves, the minorities, the immigrants, or the ethnic "others."

In both films, there's an implied warning to entrenched power (one made much more overt in Conquest of the Planet of the Apes):

The tables can be turned. Or worse, over-turned...

Tuesday, January 5, 2010

Sci-Fi Wisdom of the Week


"Ladies and gentlemen, attention! There is a herd of killer rabbits headed this way and we desperately need your help!"

-Night of the Lepus (1972)

Monday, November 30, 2009

CULT TV FLASHBACK # 95: The All-New Super Friends Hour (1977-78)

This morning, my three-year old son, Joel, asked me what I write about on the computer all the time, and I told him that I write about TV shows and movies.

Without missing a beat, Joel then asked me if I've written about his favorite show yet: The All New Super Friends Hour (1977-1978), which he saw for the first time about three weeks ago. I realized I hadn't written about the classic cartoon series yet, and Joel asked me if I would do so.

So today's post is for Joel...

The All-New Super Friends Hour aired from 1977 to 1978 on ABC television, and featured the adventures of the denizens of the Hall of Justice.

These DC Comics superheroes include Superman, Batman and Robin, Wonder Woman, Aquaman, the Wonder Twins (Zan and Jayna...) and their "space monkey" Gleek.

And week after week, these "Super Friends" battle the likes of outer mind-controlling space ants ("Coming of the Arthropods") and corporate conspiracies ("The Secret Four." They travel back and forward through time ("Planet of the Neanderthals") and destroy deadly weapons (like "meson energizers,") put out forest fires, expose impostors ("The Marsh Monsters") and lecture villains about the use of force.

Back in the days of The Super Friends, there was no cable television...and no secondary market for DVDs either, which meant that, essentially, come Saturday morning, children ages 3 to 13 had only three channels to choose from. Thus the programming had to be suitable for those ages...and homogenized. For superhero programming like The All-New Super Friends Hour, this meant very little "real" violence (punching, kicking, etc.) but lots of morally valuable conflicts and discussions about what it means to be a good person.

Each episode of The All-New Super Friends Hour is split into several short segments. The initial story usually highlights two of the Super Friends working in tandem to solve a problem. Often, there is a special guest star Super Friend in the mix too. For instance, Wonder Woman and Apache Chief worked together in "The Antidote," and Aquaman and Black Vulcan helped save a runaway ship in "The Whirlpool." Among the other guest heroes: Atom, Green Lantern, Hawkman, Hawkgirl, Black Vulcan, Rima the Jungle Girl and Joel's current obsession, Toshi Eto...Samurai.

A second segment is termed "Safety" and features an adult Super Friend offering children guidance about the perils of every day life. For instance, in one segment, Wonder Woman warns little kids about the danger of chewing on pen caps and Styrofoam cups. D'oh! Another entry sees the Paradise Island native praise a boy for carefully crossing the street. "I saw you from my invisible jet and had to stop by..."

Another short segment is called "Decoder" and features different superheroes offering clues about puzzle words such as "caveman," "insect," and "bedrock." The third short segment is truly bizarre: A Super Friend Magic Trick showcase, again demonstrated by your favorite heroes. Examples included Superman's "Scissor Sorcery!" and Aquaman's "Disappearing Coin Illusion!"

Every episode of the All-New Super Friends Hour also features a morally valuable adventure of the Wonder Twins. Each tale commences with Zan and Jayna happily involved in some activity like volleyball or miniature golf when they receive a "teen trouble alert" via special wristwatches. Then, they leap to the rescue of misbehaving teens. Said rescue always entails the Wonder Twins using their shape shifting abilities. Jayna often morphs into a polar bear, an eagle or a camel, while Zan transforms into water, a lake, a ski-slope(!) and an ice sled. After the danger is resolved and the guilty, crest-fallen teens learn their lessons, these segments universally end with Gleek's comic shtick.

Among the Wonder Twin stories are titles such as "Hitchhiking," "Vandals," "Runaways," "Joy Ride," "Initiation," "Shark," "Tiger on the Loose" and even "Prejudice!" One story warns against the danger of "jumping to conclusions," which -- truth be told -- is a refresher we can all use. Joel in particular has fallen in love with the Wonder Twins, but he gets very upset by the misbehaving teens in the stories like "Hitchhikers," "Runaways" and "Vandals." He has also begun instructing me and his mother: "Don't Smoke!" (Neither of us smokes...).

Another segment on The All New Super Friends Hour pits the entire Hall of Justice team against some alien or earthbound evil. "Super Friends vs. Super Friends" lands our heroes in the undersea kingdom of Oceania, where they are forced to battle one another in a kind of underwater Roman Colosseum. "City in a Bottle" takes the Super Friends to a frozen planet to rescue the Wonder Twins and a miniaturized Mid City. "Invasion of the Earthors" pits the Hall of Justice Regulars against mole men at the center of the Earth.

These All New Super Friends episodes are truly relics of a different age...though wholly enjoyable on their own terms. For instance, Batman is not dark or angsty in the slightest in this incarnation. And Superman does not feel the pressure/isolation of his "otherness." The Flash is not a smart-alecky quipper either. The Aquaman you see here is old school too -- not the angry-looking, long-haired, hook-equipped revenger of recent vintage. Instead, all the Super Friends seem virtually interchangeable, save for their specific powers, costumes and devices. On that note, some of the Bat devices featured here are truly absurd. Kathryn and I got a good chuckle out of the "Bat-Lube," a utility belt item that is always handy to keep around, in a pinch, I guess...

Yet, I can't complain. The series is perfect for me as nostalgia, and perfect for Joel as straight-up superhero action-adventure. There's no real violence to attempt to explain away to an inquisitive toddler, and in just a few short weeks Joel has begun accurately using words such as "telepathy," "monolith," "invisible," origin," "toboggan" and "activate." He dressed up as Black Vulcan last week; and this morning has been a Wonder Twin with Kathryn, yelling "Wonder Twin Powers...Activate!" Just a few moments ago, Joel/Zan transformed into a drill and broke through one of his Daddy's bear hug squeezes...

If you didn't grow up with The Super Friends, or don't have a child, I can't imagine that this will be the version of the DC Legends you choose to enjoy, especially with the terrific JLA of this decade also available on DVD. But if you remember the disco decade, and if you have an enthusiastic child to share them with, the All New Super Friends Hour is really terrific fun. It's a perfect superhero/comic-book primer for Joel and a great memory for his Dad.

Now please excuse me while I say...Inyuk-chuk!

Friday, November 13, 2009

Four Underrated Vampire Movies to Watch Instead of Twilight

Do you have an insatiable appetite to watch a really good, really original, vampire flick? One that takes the familiar, tired concept of the long-lived bloodsucker and twists it to new, subversive ends? (And by that, I don't mean tween romance...).

If so, I humbly submit this list of four bizarre, ghoulish, and off-beat vampire flicks that are certainly worth a second look, especially for the horror connoisseur.

Again, I'm leaving out the obvious examples of well-known vampire movies here (Let the Right One In [2008], The Hunger [1983], Near Dark [1987]] in favor of more obscure, more oddball titles that carry the vampire myth in new and daring directions.

1. The Addiction (1996) : This incendiary film by Abel Ferrara connects the My Lai Massacre in Vietnam, the atrocities of the Holocaust and ethnic cleansing in Bosnia to vampirism and blood lust. "Our addiction is evil" declares grad student Kathleen Conklin (Lily Taylor) after vampire siren Anabelle Sciorra passes the appetite for hemoglobin onto her during a vicious attack on a New York street corner.

What follows this savage torch-passing is a cinematic meditation on philosophy, human nature and the face of evil. The film quotes Descartes, Jung, Sartre, Kierkegaard and William S. Burroughs. Lensed in stark black-and-white, The Addiction even features an extended cameo by Christopher Walken. He's a vegetarian vampire who quotes Naked Lunch and informs a vampiric Kathleen that "you learn, like the Tibetans, to survive on a little." This is advice she ultimately rejects, and there's a metaphor for self-actualization here; for finding a mentor figure, absorbing all of his or her knowledge, and then, in due time, utterly rejecting that which was given freely. Both a satire of modern academia and a commentary on human nature (we're all vampires...), The Addiction is one fascinating, thoughtful, and disturbing vampire flick.

2. The Wisdom of Crocodiles (1998). Jude Law portrays handsome but cold Steve Grlscz, an urbane, city-dwelling vampire, in this underrated gem. Steve's body is rapidly breaking down and he needs the blood of women to hold it together. But there's a catch: Grlscz needs the perfect love of those women too, which means he must romance them -- must make them fall in love with him -- and then kill them. "Love is what I feel; what I eat," he explains.

Human emotions, you see, are carried in the blood, according to Grlscz, and he needs that love as a primary ingredient in his feasts. Cold, spare, and unrelentingly wicked, The Wisdom of Crocodiles envisions Grlscz as a kind of evolutionary throwback. Human beings have three brains, he confides in one lover, a human brain -- which is built upon a mammal brain -- which in turn is built upon a reptilian brain. Grlscz, it seems, in his coldness and emotional emptiness, has much of the crocodile in him. The Wisdom of Crocodiles even exhibits a great metaphor about the ultimate boredom of immortality; discussing the "agony of holding on," and the "wonderful feeling of letting go" in connection with Grlscz's childhood plunge from a tree. Can a crocodile (or a vampire) experience real love, real connection? Or does a vampire only cry crocodile tears so as to lure his next meal? That's the question this movie raises.

3. Blood Couple (aka Ganja & Hess) (1973):
This is an odd, inventive work that re-interprets vampirism in the context of the African-American community and experience. Written and directed by Bill Gunn, the story revolves around Dr. Hess Green (Duane Jones), a black scholar investigating the long-dead culture of Myrthia in Africa. After he is stabbed with an infected ceremonial dagger from the long-dead civilization, Green falls prey to the same plague of vampirism that corrupted and destroyed that advanced society.

Before long, the noble Green reluctantly begins feeding on the "lesser" members of American (black) society, including pimps, junkies and hookers. The movie is about race loyalty and betrayal; about the way the upper class feeds off the lower class, and more. Even debating the role of Christianity in the black community, Blood Couple defines vampirism as essentially addiction; on the feeding off of others.

Critic Harry Benshoff captured well the film's essence in his essay "Blaxploitation Horror Films: Generic Reappropriation or Reinscription," Cinema Journal, Volume 39, No. 2, Winter 2000, pages 43 - 45.: "At the heart of the film lies vampirism as a metaphor for capitalism and cultural imperialism, dramatizing in horror movie iconography how some human beings live off the blood, sweat, and toil of others."

4. Let's Scare Jessica to Death (1971): I've written before (at length...) -- here -- about this remarkable horror film from the disco decade. Let's Scare Jessica to Death depicts the travails of a woman named Jessica (Zohra Lampert). Only recently, she has recovered from a nervous breakdown. With her husband, Duncan (Barton Heyman) and a friend named Woody (Kevin O'Connor), Jessica relocates to a small town in Connecticut, a town haunted by the memory (and perhaps presence...) of a vampire woman named Abigail Bishop.

Directed by John Hancock, the film is beautifully photographed, and it captures hazy, dream-like images in a powerful way. One shot (of Jessica alone in a canoe by sunrise) calls up resonances of The Lady of Shallot. And the villainous Abigail -- a porcelain specter in diaphanous white gown -- is a contemporary Rappaccini's daughter who brings terror and death to anyone who falls under her spell.

The vampires of the film, other than Abigail, are all wrinkled old men and denizens of the town. At one point, the geriatric vampire brigade accosts Jessica in her bedroom -- a hungry mob -- and it's a freaky, disturbing moment. In Horror Films of the 1970s, I termed Let's Scare Jessica To Death a great example of "New England Gothic," and that's exactly what it is. There's an ancient evil, a town with a dark secret, a struggle with personal sanity ,and a coven of blood-thirsty, gnarled old vampires. The result is one of the most hypnotic, unsettling horror films of the decade.

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